The file size is rather large unfortunately, which is what is causing a long loading time. I didn't know much about optimization when I made the game... I hope it's worth the wait though!
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5/5, really enjoyed playing it. Beautiful yet amazingly simple, nice little motif at the end! But, why reach for the sky when there are footprints on the moon..?
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Anyways, my one and only complaint is that some of the letters in the shop, the ones that are light blue, are just about invisible.
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Wonderful job Abi =) I am rather envious of your talent at this particular field. As far as this genre of game goes, I think this is as good as it comes. Some more length would be nice, sure. But it was a fluid, easy to use interface and a simple fun game. It was simply that, a nice, simple, fun game. At the core of any game, the enjoyment is what is necessary, and there were no bugs or programming errors that I could see that hindered the enjoyment. Overall, I think you are capable of now expanding into other genres and creating evermore expansive games. PS: I may not be able to help you code, but if you want, I am available for music work ^^ Great job Abi! =D
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awesome game, better than the first and awesome music, reminds me of tsunami bomb's 3 days and 1000 nights. that's cool you sponsor a kid, i sponsor a (then 5 yr old) girl from indida, she's 9 now, we write back every now and again :)
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Why is it that this awesome game is doing so bad in ratings when everyone who commented said they loved it?
It does not compute. Kongregate is wrong!
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Very nice game, especially if you like cursor-oriented games. The artwork was kept simple and I think that really works well, and the ability to select various difficulty levels let's me play at an easy level if I just want to relax on up to *very* hard levels if I feel like being challenged - it's definitely a game I recommend and one that I grow to like more and more every time I play it!
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Please change the speed up key from CTRL, or make it changable in options. I like my WSAD keys, but CTRL+W closes the page and other things... it would make this less frustrating for WSAD users. please and thankyou
I will see what I can do ;)
UPDATE: Added both Z and / to speed up. Please let me know if you desired a different key (went with the two keys adjacent to shift)
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5/5 and favorited for being such a good game... although I might be SLIGHTLY biased for being on the credits page twice! :P
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wow at the end it makes me feel so relaxed I LOVE the art it is soooooooooooooo good this must of taken you awile to make I LOVE IT!!!
If you click on the Menu, it takes you to a bunch of further options. One of which is the credits page, where you can find the links to all the artists who helped out :). The ending itself was done by Allexia from DeviantArt.
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0;255;288;2~2;510;139;2~5;496;137;2~5;506;150;2~5;506;126;2~5;525;141;2~2;508;139;2~2;509;139;2~2;512;137;2~2;511;140;2~2;510;136;2~2;507;137;2~2;512;139;2~2;509;137;2~2;506;137;2~2;509;141;2~2;512;138;2~4;619;5;23;507;145;2~3;511;140;2~3;510;144;2~5;423;360;2~5;293;92;2~5;457;327;2~5;239;133;2~5;343;215;2~5;397;181;2~5;345;64;2~5;306;259;2~5;484;277;2~5;326;236;2~5;371;197;2~5;320;76;2~5;272;118;2~5;481;310;2~5;446;344;2~5;416;201;2~5;441;224;2~5;461;246;2~5;473;264;2~5;249;153;2~5;276;206;2~5;265;179;2~5;283;234;2~5;399;274;2~5;330;146;2~2;330;151;1~2;401;278;1~3;399;275;1~3;329;151;1~2;255;269;1~2;273;288;1~2;237;291;1~0;259;291;1~2;275;310;1~2;253;307;1~2;273;268;1~2;236;271;1~2;233;310;1~
I actually tried your custom map. Still hate those greens ;). You are perhaps the first to have taken the time to put it to use. I am glad to see at least someone enjoyed making a custom map :D
There is no point to publishing it to SF as I made an entire tutorial series about how to make a game like it. Anything beyond that tutorial is copyrighted material, which would be dumb to make public to all.
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really nice game. i would love to see a sequal! maybe you play as the person after he had changed back from a square!?
Originally, there was a sequel planned, "The Other Circle", where they return into the game world to rescue the pink girl's sister, but since I have left the internet, it is doubtful that will ever come to fruition.
Aye, one of the reasons for making my tutorials is to show people how to start with something basic and grow on it, just like what I did to change Last Square Standing into this (and soon this into my next game, The Other Circle). Thanks for the 5! :D
You can find the meaning in the boss battle dialogue. The point is to not let the norms of the world control you but instead decide your life for yourself :)
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lol the story is short but i love this game i didnt know what to do on the boss fight but then i figured out i had to collect the stars it normally would take me ages on other boss fights to find out what to do but it didnt on this epic awesome game overall 5/5 brilliant game i also love the shop feature so this game is very entertaining i could play it all day and not get bored
Thanks! I'm glad you enjoyed it. Sorry if the dialogue on "collecting the boss's goodness" was a bit vague ;). I'm very happy to see someone who found at least some of the extras I put in. I'm afraid too many miss the shop (and other) features. I hope you will enjoy the next version too :)
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Game was awesome! I love that you can do 'survival' on the various stages just for fun in addition to completing objectives.
Which mode was your favorite for survival? In my next game, I'm making a whole batch of survival levels, so it would be helpful to know what people want.
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Hi Abi, sorry for the delay. As promised finished the game you have created. I did try the first time much earlier but stop short of completing. Wonderful game... FRUSTRATING especially even at the Lava. I tend to go full speed ahead. But hey, whats life without challenge (set to easy mode). All-in-all, wonderful concept, artwork, nice credit lists :D Still FRUSTRATED with the KEY but breeze through the ice and bomb. This something is wrong with my key-board. the arrow left and up combined cannot make it go side unlike up and right. Funny how W+A, makes it go side but not W+D. In sum, I give you the Achievement for being Jania Abigail!
So the key level strikes this time. It still amazes me how everyone has their own weaknesses. I have gotten reports of frustrations on nearly every level, and each one says the other levels are easy (or at least easier). I was unable to reproduce your bugs though :(. If you could give me some more details, I would like to be able to fix it for you.
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This game was very fun, and I played it through to the end and then a couple more times to get as many of the achievements as I could! A couple things I noticed however, was that once on the cake difficulty, the level where you meet your friend, I spawned with a "ghost" about 2 inches below me in the game, I controlled both my movements, and the ghost's movements.
One other suggestion is that on level where you have to touch all the locks, make them change color, or at least change it a bit for dramatically, I couldn't see any change (it may be due to my colorblindness though).
All in all, the game play was superb, each level clearly an evolution from your first game (which I enjoyed very much). The story put it above others of similar ingenuity, and in my mind it is one of the better games on kongregate. 5/5