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Comments for The Lonely Square

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LimitedGamer

Sep. 15, 2012

Under rating threshold (show) So, touching walls kill you, touching the border of the game kills you... and what the heck are you supposed to do on the boss?

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(0)

Developer response from Abigayl

To destroy the boss, you need to collect the stars that come out of him. Not all walls kill you, just the red ones (or stated ones, such as lava/electric).

sammytherock

Aug. 26, 2012

Under rating threshold (show) great game needs epilogue

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(2)

Developer response from Abigayl

There is a sequel that is being planned. Due to lag issues though, it has been delayed until Stencyl 3 is released, which should be later this year.

dukejacob3

Aug. 18, 2012

Under rating threshold (show) I loved this game it was awesome the game name was nice I had to give it a 5/5 it is one of the best games Ive played (I played over 20000 games and this is in the top 10)

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(2)

Developer response from Abigayl

Wow, thank you :). If Stencyl 3.0 fixes the lag issues (it hasn't come out yet), one of my first goals is to make a sequel... "The Other Circle". Most of the details are already set up, just need to be able to avoid the lag issues (and have time to work on it; it's a decent-sized game).

Adrianzo

Aug. 15, 2012

Under rating threshold (show) Ahh, nice sequel! :) I smashed some records while playing this game: I now have all wall and burst survival top scores :D Great game, 5/5 ♥

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(1)

Developer response from Abigayl

Thanks for the 5! I'm glad you found the modes. Unfortunately I see a lot of people who miss the extras.

nono949

Aug. 06, 2012

Under rating threshold (show) Wow! That was fun. I loved the end :3 Great art. I REALLY hope this gets a sequel!

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(0)

Developer response from Abigayl

Yes, I do have plans for a sequel for it... been planning one ever since this was released. Once Stencyl 3.0 comes out, I plan to stop planning and start actually making it :P. Glad you liked it :)

bjjdude

Aug. 06, 2012

Under rating threshold (show) i laughed preety hard about the animie guy

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(1)

Developer response from Abigayl

I don't know if I should take that as a compliment or not... glad you liked it at least :).

ironblade41

Aug. 06, 2012

Under rating threshold (show) kind of a fail if u play with wasd. cuz if u press up (w) and ctrl which is spd up, u close the window, so since my window closed i dont know if this is a good game. xD

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(1)

Developer response from Abigayl

Unfortunately, I lost the source code, so I cannot fix that issue :(. Try buying a speed upgrade in the shop if you want to go faster.

celton54

Jul. 31, 2012

Under rating threshold (show) takes forever to load

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(0)

Developer response from Abigayl

It's a pretty big file. There's a lot of customization options, etc. in there. ... It was also the second game I ever made so I didn't know much about efficient coding techniques :P.

Blacksmith42

Jul. 17, 2012

Under rating threshold (show) What fun! Many of these levels are really hard on "normal." Has anyone actually seen the alternate ending? Getting the pink circle on some of those levels (on normal) looks impossible! Great job.

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(-1)

Developer response from Abigayl

I can get it without too much issue... but then again, I've played it longer than basically anyone else with all of my debugging. A lot of the difficulty goes away when you learn how to use control and shift to their full extent, moving slowly between circles and sprinting in clear spots.

bringsand2

Jul. 08, 2012

Under rating threshold (show) i hope you will make another one love it :D please make more

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(0)

Developer response from Abigayl

I do plan on making a sequel about a purple circle...

LennonLenford

Jul. 01, 2012

Under rating threshold (show) What a great game. It proves that graphics don't make a game :)

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(0)

Developer response from Abigayl

Thanks :). Nowadays, I'm trying to work with a friend of mine to get better graphics in my games.

rowjo

Jun. 28, 2012

Under rating threshold (show) 5/5 great game but yeah miss goody too shoes the cute little pink one is the good one why not a red one :( JKS

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Developer response from Abigayl

Thanks for the 5 :). While there isn't a red one, there are rumors of a purple one... ;)

HyperDingo

Jun. 25, 2012

Under rating threshold (show) A simple game, made with Stencyl, and you made it so well! So much shit has been pumping out of Stencyl that I thought no one cared to give a game any thought.

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(0)

Developer response from Abigayl

Thanks. I'm trying to prove that good games can be made with Stencyl since so much indeed is shovelware. My next game might have a shot at badges, depending on its reception, but right now I need to find a sponsor first.

DragonGamer727

Jun. 08, 2012

Under rating threshold (show) whichever version you can crash into (it happened to me w/ the pink circle), it was horrible watching the it bounce around afterward after my thousands of previous attempts. But it did get rid of my rage, so it wasn't all bad.

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(1)

Developer response from Abigayl

Oh... never had that happen to me (except in Last Square Standing, where it can happen to basically anything in the game :P). Will keep an eye out for issue like that in future releases (I no longer have this base file since I cleaned out my computer :( )

Boomke

May. 28, 2012

Under rating threshold (show) Be careful on max speed... my square got lost outside the map =(

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(1)

Developer response from Abigayl

Thanks for the heads up... didn't think of that one... Will be more careful with my boundaries in the future!

DragonGamer727

May. 23, 2012

Under rating threshold (show) the level 7 text box.... that was cruel

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(1)

Developer response from Abigayl

Which version? There's two completely different versions of the level 7 dialogue, depending on whether or not you got the pink circle in all the previous levels or not. ;)

stillgone

May. 22, 2012

Under rating threshold (show) @Abigayl What about having the enemies already there before you start the level? there don't spawn any new ones and it becomes easier/possible to predict enemy movements. Also, for strategy: enemies with different abilities? like simple enemies that just shoot or chase you, to more complex enemies which can spot you and force all enemies to you or maybe spawn (a limited amount) of new enemies! I don't know, these are just examples of what I would like to see in the second version of this game. Thanks for responding to my comments!

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(1)

Developer response from Abigayl

Unfortunately, the sequel was lost in a computer malfunction a while ago. In it though, I did have enemies that chase you. I will think on those other ideas. Thanks :)

PuckyWuck

May. 22, 2012

Under rating threshold (show) 5/5, really enjoyed playing it. Beautiful yet amazingly simple, nice little motif at the end! But, why reach for the sky when there are footprints on the moon..?

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(1)

Developer response from Abigayl

Thanks for the 5! The reason is that those footprints are huge... I don't want to meet the bigfoot that left those craters! ;)

Attechi

May. 21, 2012

Under rating threshold (show) 10 second dialog screen for the word "Hello" Hope this game is worth the time

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(-1)

Developer response from Abigayl

The loading screen is rather long :(. There were a lot of extras I packed into the game and this was before I knew how to make games smaller.

stillgone

May. 20, 2012

Under rating threshold (show) @Abigayl the circles spawn right next to you and are sometimes extremly fast. I found completing levels based on luck instead of skill/strategy. which I feel are very important in a game.

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(1)

Developer response from Abigayl

Generally speaking, the circles don't spawn right next to you (at least not when they begin spawning). That being said, in the next game (when I get back to making it), there's a red marker where circles come out from, which should help. Yes, there is a decent amount of luck in getting the right timing of the circles, but several levels rely more heavily on fast moving (i.e. maze, key, bomb, and door levels). There isn't a lot of strategy since this is more of an action game, but there is skill in quick reflexes and moving quickly through levels. If you have an idea for increasing the strategy, let me know.

stillgone

May. 19, 2012

Under rating threshold (show) lots of people seem to like it for it's story, but the game in itself is very bad. The spawning system could use some work and even on easy it's very hard to dodge the circles. (what do the modes do? less/more spawning?) 3/5, only for story, level design and concept 3/5, but only for the story and concept.

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(2)

Developer response from Abigayl

I don't get your comment. What would you improve about the spawning? Easy mode is supposed to be "easy"... The difficulties increase spawning rates, but that's about it. If you can be more clear about what you didn't like, then I can do better in the future ;). Glad you liked the story though.

Snowman25

May. 19, 2012

Under rating threshold (show) hard-mode is really... hard! I like that :)

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(1)

Developer response from Abigayl

I'm glad someone enjoys it :). Even I have a hard time beating some levels on hard mode ;).

iluvcheez

May. 18, 2012

Under rating threshold (show)

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(-4)

daveboy

May. 13, 2012

Under rating threshold (show) Well, he's not lonely anymore.

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(0)

Developer response from Abigayl

Yep :)

IdleChris

May. 12, 2012

Under rating threshold (show) Hands down, an awesome story!

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(0)

Developer response from Abigayl

Thanks :)

nikalagarto

May. 02, 2012

Under rating threshold (show) Wow. It's actually FREAKIN' AWESOME!

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(1)

Developer response from Abigayl

Thanks :). I worked hard on all of the "extras", such as the shop and user-creation parts.

Typhlosionfreak1

Apr. 26, 2012

Under rating threshold (show) wow! this game is awesome just like pie! :D

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(0)

Developer response from Abigayl

Umm... thanks?

skaumann1223

Apr. 11, 2012

Under rating threshold (show)

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(-3)

Developer response from Abigayl

Really?

Bluetrick

Apr. 09, 2012

Under rating threshold (show) I like the game. Clean simple and with a story. Perhaps you could had some colisions instead of just increasing number of enemies. And don't know if you want to continue this game (like the lonely square 2) you could had like shooting like in your tutorials ;).

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(1)

Developer response from Abigayl

I've thought about making a second one and including shooting in it.

freefish

Apr. 05, 2012

Under rating threshold (show) neat i liker how you can change the mode from Cake to hard

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(1)

Developer response from Abigayl

Aye, cake was a last-minute addition, after the other 3 had been programmed... so I needed an "easier" sound than "easy"... and I figured a cake joke couldn't hurt :D

tamtarter

Apr. 05, 2012

Under rating threshold (show) i love developers who try to responed to every comment, it shows that they care about players and their thoughts

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(1)

Developer response from Abigayl

If you take the time to write a comment, I should take the time to respond. That's my stance anyways. Besides, I appreciate comments. They let me see what your thoughts are on my games. Because of comments, games have been radically changed over the months. This game is not nearly the game I first published ;)

xXmusicXmasterXx

Apr. 02, 2012

Under rating threshold (show) all in all good game could use somw tweaks and abigayl hey you have me still muted but i have some ideas for a game and well

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(-1)

yumyum36

Mar. 30, 2012

Under rating threshold (show) I mean, as in the photos at the end.....

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(1)

Developer response from Abigayl

The pictures at the end were made by StuffedSnacks: http://stuffedsnacks.deviantart.com/

yumyum36

Mar. 30, 2012

Under rating threshold (show) Wait? WHo made this again?

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(-1)

Developer response from Abigayl

In the menu, you can find a credits page, which includes links to the artists, etc. (if you click on their names)

yumyum36

Mar. 29, 2012

Under rating threshold (show) Kongregate, WHy won't you put achievables on this!!!

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(2)

Developer response from Abigayl

Even with all of my beta-testing, when this first came out, there were several issues with it. The game has gone through a ton of updates. Unfortunately, Kongregate only puts badges on NEW games that do well, not old ones that have been updated to the point to where now they are good. Thanks for your support though :)

dukejacob3

Mar. 23, 2012

Under rating threshold (show) wow at the end it makes me feel so relaxed I LOVE the art it is soooooooooooooo good this must of taken you awile to make I LOVE IT!!!

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(1)

Developer response from Abigayl

If you click on the Menu, it takes you to a bunch of further options. One of which is the credits page, where you can find the links to all the artists who helped out :). The ending itself was done by Allexia from DeviantArt.

EthanWaber

Mar. 23, 2012

Under rating threshold (show) that was an exceptional in it's own right. the story line was certainly.... interesting. i haven't yet unlocked the alt ending (im working on it) but how exactly does a human get magically transformed into a square and gets stuck in a white room with other squares and a door taunting them to leave? i mean, perhaps the point is that there is none, but a random human turned into a square in a world inhabited by evil circles..... keep up the fresh ideas and make more :)

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(1)

Developer response from Abigayl

Thanks! The project started off as just an expansion of my minigame, but I wanted a lite storyline to go with it. Then, I got to thinking that if the characters could talk, why not make them human in the end? As for why he started off in the room or how he got there... tis a story for another time. There is indeed a backstory, but in case I can use it later on, don't want to reveal it now.

atomicmelon

Mar. 17, 2012

Under rating threshold (show)

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(-7)

doodle_man

Mar. 07, 2012

Under rating threshold (show) Hay this is taking a while to load?

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(2)

Developer response from Abigayl

It's a rather large game, and I made it before understanding some tricks to keep the size down. If your computer or internet is slower, it may take some time to load :(

steven_boys

Mar. 02, 2012

Under rating threshold (show) lol the developer reply most comment :3 ima trying the game

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(1)

Developer response from Abigayl

It takes checking the game every day (which there was some system to auto-notify me of a comment), but I like to read what people have to say about my games, both good and bad. It's the best way I know of to improve.

tacomonkey10

Mar. 02, 2012

Under rating threshold (show) %?% oops 5/5 favorited too

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(-1)

tacomonkey10

Mar. 02, 2012

Under rating threshold (show) I LOVE THIS GAME!!!!

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(-1)

Developer response from Abigayl

Umm... thanks?

Issy

Feb. 09, 2012

Under rating threshold (show) Not bad! I get a ridiculous amount of lag every time I finish a level, though.

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(0)

Developer response from Abigayl

I get some minor lag too... it's something I've been trying to solve for a long time. I'm pretty sure it's to do with the Kongregate API submissions... dunno for sure though.

SadOne

Jan. 20, 2012

Under rating threshold (show) cute little game, I liked it :) 5/5

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(2)

Developer response from Abigayl

Thanks :)

robstar14

Jan. 17, 2012

Under rating threshold (show)

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(-6)

robstar14

Jan. 17, 2012

Under rating threshold (show)

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(-7)

rocket365

Jan. 11, 2012

Under rating threshold (show) Yes! I got a high score.

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(7)

Developer response from Abigayl

Congrats :). Don't forget to stop by the shop and get some upgrades. I personally like spawning my enemies in various colors :P

rocket365

Jan. 11, 2012

Under rating threshold (show) Awesome, rated 5/5 before i played the game (Awesome title)

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(91)

Developer response from Abigayl

lol, thanks. I think that is the first time I have gotten a 5 for my rather pathetic title choicing :P. EDIT: This is now a top-rated comment? Lots of people like the title???

garygirl1

Jan. 10, 2012

Under rating threshold (show) love it

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(2)

Developer response from Abigayl

Thanks :)

UltimateImpulse

Jan. 05, 2012

Under rating threshold (show) Nice game but there's a bug. In survival, When you click "Survive" without selecting a character, The game starts normally but there's no character involved in the survival mode (It's not appearing)

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(3)

Developer response from Abigayl

Thanks for the heads up. I will look into it.

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