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Vigi

Jun. 25, 2010

Under rating threshold (show) yay my first epic... a sheild for my rogue. :(

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(3)

Squishy32

Jun. 25, 2010

Under rating threshold (show) Yes it is a bug that the tome says it is main hand. I have yet to find a combo of wand and tome to see if there is a point, but for the most part, I think tomes need to be buffed as it is harder to find two superiors or epics of a good level than it is to find one. Also, what mages really need is either a way to increase attack speed (which doesn't really follow the game), a better increase of base damage from int (which could be feasible as wands in WoW actually do a lot of damage in comparison to other weapons), let wands be equipped in a "ranged" slot (which also follows Wow), or give mages a mana shield/frost shield/magma shield (any shield works, but it is a major part of a mage to have one.)

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(1)

ThEHiPpE

Jun. 25, 2010

Under rating threshold (show) awwhh this game is such a great idle but why is there a level cap?

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(0)

Iblis

Jun. 25, 2010

Under rating threshold (show) Puc, I just read the FAQ (completely didn't notice it down there in the game info part) and it's a problem with flash. So if you lose focus on the game, it slows. Good idea in principle, but messes up idle games unfortunately :(

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(3)

Poo_shoe1

Jun. 25, 2010

Under rating threshold (show) with the experience bar, when it gives the percent, it is a constant 3 digits long, so it can be 6.41% or 43.7%, If you can make it so there is a constant 2 digits after the decimal place, that would be great, especially for monsters that give you less than .1% xp!

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(7)

puc4444

Jun. 25, 2010

Under rating threshold (show) The game has recently started either slowing down to a crawl (I just experimented with this by tabbing out to facebook while leaving it running and it was only running at perhaps 10% of the normal speed) or stops entirely (this usually occurs if you tab out while resting). This didn't happen in the Alpha version of the game.

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(1)

max4260

Jun. 25, 2010

Under rating threshold (show) great start of a game. i have only played a few lvls but so far i love it. i would however like to see a few things: tooltips for empty inventory slots, maybe one or two more inventory slots (like head, legs and feet), a tooltip for the main attack so you can see what kinda dmg you do, and maybe a slightly larger variety of equipment. keep up the good work!

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(361)

FatalllyToo

Jun. 25, 2010

Under rating threshold (show) Abra, thanks for fixing that issue with strength so quickly.

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(4)

Abra24

Jun. 25, 2010

Under rating threshold (show) lol, i guess this is the trouble with idle games, people usually aren't playing the latest version. The issues mentioned by the last 6 posters should be fixed in the latest version. Also, ugicy, some of your concerns are addressed, shatter and power both have been buffed to 2.5% and equip talents now incrementally effect the bonus. As far as pyroblast and teleport, those are good points. Teleport will be dropped next patch for a new talent all together...not sure how to fix pyroblast. I've improved the AI to only use it when mobs have a good bit of life left, other than that the overkill may just have be the downside of the talent, making it best used when trying to clear dungeons.

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(6)

Iblis

Jun. 25, 2010

Under rating threshold (show) It is just me, or do the bars fill more slowly when focus isn't on this page?

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(-1)

fr0z3nVampir3

Jun. 25, 2010

Under rating threshold (show) There's another bug! I restarted the program and when i logged on I had the shield equipped, and my entire inventory had the bugged staff, so I think it got duplicated somehow.

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(-1)

Lobon666

Jun. 25, 2010

Under rating threshold (show) Hmm my Superior wand 70lvl gives me +516 int and new found Epic wand 71lvl gives +441. Hmm ... xD

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(0)

fr0z3nVampir3

Jun. 25, 2010

Under rating threshold (show) There's a bug with staff and shields; I equipped the shield ,yet I still have the staff's bonuses

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(2)

Ugicywapih

Jun. 25, 2010

Under rating threshold (show) I'm very reluctant about Pyroblast too, it looks good on paper with a base value of 0,011(6)DPS/int/point, but dealing chunks of damage this big (especially considering it has maxed power as a prereq) means you'll go into massive overkill, effectively wasting most of that damage - it'd still be something to consider as a useful talent to keep on lvl 3-4, if not for the fact it requires maxed power, which is a talent sink. I understand that the redeeming factors here are supposed to be very quick resting, Frost Nova and AoE capacity, but with the fairly low power of AoE talents, I'm not sure if mage can AoE grind effectively (might give it a go sometime soon) and in general those benefits, while interesting, seem to fall short of redeeming the entire class.

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(0)

Ugicywapih

Jun. 25, 2010

Under rating threshold (show) Teleport is a prime example as it's only available at levels 49+, where you'll easily have the basic mount and should be well underway to getting the first mount upgrade and therefore travel times aren't that much of a problem anymore Power/Shatter on average both add 15% damage to your talents when maxed (although shatter is less reliable and more prone to overkill), however you can only have 4 maxed damage talents (41 points) at any given time due to talent point limitations. This means, that in optimal conditions they provide, at most, DPS equal to 61,5% of your average damage talent DPS.

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(0)

Ugicywapih

Jun. 25, 2010

Under rating threshold (show) Bug: equipping a weapon with a talent req (shiv, axe) and then resetting the talents does not unequip the weapon. Also, I think mages are way underpowered and rogues - a bit too strong. The main reason why I consider mages gimp is their low base damage - even with decent damage talents, they're left way behind warriors not to mention the rogues. Also, they're loaded with pretty useless talents:

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(0)

fr0z3nVampir3

Jun. 25, 2010

Under rating threshold (show) I don't think Blizzard works anymore.

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(2)

Vimez

Jun. 25, 2010

Under rating threshold (show) Im currently a lvl 63 Rogue and have completed all the maps and dungeons and achievements besides the lvl 70 + all the three Top lvls, which i have currently no access to. Is this game still in beta, and those arent able to be accessed or what is the problem? Cheers btw 4 a fantastic game!

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(0)

MeltedFace

Jun. 25, 2010

Under rating threshold (show) Makes me want to play WoW. Damn you! Not a fan of idle games, but still good! 4/5

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(2)

Shyss

Jun. 25, 2010

Under rating threshold (show) About poison - Yesterday i've seen HPs from mobs reducing on low quontaty (as expected by Poison description) once in a second. Now i don't see those reduces during fights.

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(0)

Abra24

Jun. 25, 2010

Under rating threshold (show) Sap prevents other monsters from damaging you untill you are ready to fight them (they move into that first slot). It seems to be working as intended, double check and let me know if you are seeing a bug. Poison seems fine to me too shyss, let me know what you are seeing exactly.

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(1)

RoarMalf

Jun. 25, 2010

Under rating threshold (show) It seems to me that when my character actually uses Sap (only when there are 2 mobs instead of when I'm about to die and I could use a recharge of my cheap shot) it STUNS ME instead of the OTHER MONSTER! :-O So right now it is worse than worthless, it actually kills me...

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(-2)

acheng

Jun. 25, 2010

Under rating threshold (show) Is there a chance to get an epic drop in a dungeon?

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(-1)

Shyss

Jun. 25, 2010

Under rating threshold (show) or not... gosh...

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(-2)

Shyss

Jun. 25, 2010

Under rating threshold (show) Poison works again. thanx.

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(-2)

DemoLove

Jun. 25, 2010

Under rating threshold (show) What! No Horde! What a disgrace. Other than that pretty cool game. 4/5

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(0)

Lartti

Jun. 25, 2010

Under rating threshold (show)

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(-4)

dcperry84

Jun. 25, 2010

Under rating threshold (show) 4/5 great game, would like to see more inventory slots for necklace,rings, etc. rogue pwns all. took me about 3-4weeks off and on to finish. should there be a selection to loot epic items only? more classes would be nice. looking forward to additions onto this game.

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(4)

abates98

Jun. 25, 2010

Under rating threshold (show) why did my strength reset to 15 when i hit lvl 50? as a rouge?

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(2)

addimann

Jun. 25, 2010

Under rating threshold (show)

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(-7)

liquidtheorems

Jun. 25, 2010

Under rating threshold (show) Scratch that, ctrl-F5 refresh updated the game and I'm at 76 strength without armor now.

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(0)

liquidtheorems

Jun. 25, 2010

Under rating threshold (show) I can confirm that Rogue has lost all strength increases for leveling. I'm 46 and if I take off my epic plate armor my strength is 15.

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(0)

fubah

Jun. 25, 2010

Under rating threshold (show) why no tank class?

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(-2)

Darth_Sirov

Jun. 25, 2010

Under rating threshold (show) Wait, shouldn't tomes be off-hand? Why is it Main hand?

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(0)

Caithleen

Jun. 25, 2010

Under rating threshold (show)

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(-4)

Shyss

Jun. 25, 2010

Under rating threshold (show) it is strange, but after latest update i don't see damage from Poison rogue talent.

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(0)

zasaz1

Jun. 25, 2010

Under rating threshold (show) omg 5/5!!!!!

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(2)

Abra24

Jun. 25, 2010

Under rating threshold (show) That bug should be gone, refresh your page and look again.

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(2)

trudodyr

Jun. 25, 2010

Under rating threshold (show) epic shiv lvl65 +172, epic shiv lvl70 +141 ?!

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(6)

rhiven1

Jun. 25, 2010

Under rating threshold (show) aw, my character is deleted for no reason :(

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(0)

Abra24

Jun. 25, 2010

Under rating threshold (show) Fixed and published...thanks for the help guys. Refresh page and let me know.

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(1)

FatalllyToo

Jun. 25, 2010

Under rating threshold (show) What dave said.

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(0)

dave2001soa

Jun. 24, 2010

Under rating threshold (show) http://i46.tinypic.com/96kjdf.jpg Intellect and strength both at 15

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(1)

Abra24

Jun. 24, 2010

Under rating threshold (show) yes, strength from leveling should be in the 80s if your level 70...if it's not that's a bug. I'm not seeing this bug anywhere else, are you sure its strength and not intellect that is at 15?

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(0)

phill789

Jun. 24, 2010

Under rating threshold (show) were r the dungeons

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(-2)

dave2001soa

Jun. 24, 2010

Under rating threshold (show) Allow free distribution of level up points. I'd love to allocate some points in strength without needing to waste an item slot on it.

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(-1)

FatalllyToo

Jun. 24, 2010

Under rating threshold (show) Before I got strength added to my stats everytime I leveled up. It was around 70 and that was when I didn't equip ANY strength boosting gear. My problem is that this was removed and my strength is only 15; this ruins grinding because I'm hitting under 80 half the time.

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(0)

Abra24

Jun. 24, 2010

Under rating threshold (show) yes, chars above 60 may see less attack speed. It is still possible to hit the attack speed cap, with superior agility items main hand and body, in which case, you will see no difference. If you were splitting between str and agi, then you will see less attack speed, which is reasonable I think. Compared to mages and warriors in equal level/gear, the kills per rest will be more equal now. My test rogue currently in all lvl 70 greens clears about 4 mobs usually before rest, and almost never dies to adds because I take sap.

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(0)

FatalllyToo

Jun. 24, 2010

Under rating threshold (show) Screeny: http://i46.tinypic.com/121vrif.jpg. My strength used to be 70; it raised a little every level. But after this update it's 15 and it RUINED my ability to kill. Rogues were a bit overpowered, I agree. But all they needed was a slight decrease in attack speed: nothing this severe.

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(1)

topek

Jun. 24, 2010

Under rating threshold (show) For 69 lvl rogue (well 70 atm) - before the changes my char could kill 10-11 mobs/rest. Now it's typically 4. So something's definitely changed, i wonder if it's only attack speed.

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(0)

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