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Mage's Summon Bread&Water is quite useless, because the character usually heals before all his talents recharge, so you end up against the next wave of enemies with nothing but regular attack at your disposal. Things would be fixed if resting automatically recharged all talents.
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Minor in business law my butt. Just because someone else stole it first doesn't mean stealing gets around copyrighted images. And this isn't a parody at all, it's a game. And Blizzard makes games.
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@mankiboss11 this game with badges would destroy every thing! then this game become a badge hunt game, not a normal idle!
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Mage is easy to level up just use a shield early on. Then you can pull and defeat three at a time with frost nova and aoes.
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QQ lol there is only dwarf human gnome and Nelf what happen to drenei? or (all horde) orc troll bloodelf undead and tauren?? lol guess not enough time let alone there are only rogue, mage, and warrior classes... (poor paldin, deathkinght, warlock, priest, shaman, and hunter got left out o.o lol) but nice job love it!
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wow this is ... nice but isnt it kinda?... copyrighted? anyways its a nice break from retail (real wow) instead of private severs.... nice :)
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i think i found a bug. i had two swords first: superior +478 strength req lvl 68 second? epic +422 str req lvl 70, everything else is the same about the two swords
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I found out a way to leave this game running in the background that works for me at least. Open up a new window and load this game (or any other idle game). Leave the window open and dont minimize it. It works for me.
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However, I just looted 2 lvl 71 armors: a superior one (+713 agility) and an epic one (+588 agility). Definitely something wrong there!
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Teleport is completely worthless. By the time you get it you have easily racked up enough gold to have mount x3 which is less than 5 seconds of travel time anywhere. Maybe you could replace it with one the damage amp skills from WoW (and take shatter's effect) and change shatter to ice shield? Or just make it "Arcane Shield" and reduce damage from incoming attacks for x seconds?
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Hmm. I set it to pickup superior loot only and I got a "Runecloth" which looks like those normal things everybody drops.
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pressing the talent window and leaving it there wihtout presing done seemed to help for me withthe 'tab away' slowdown with the flash player.
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I think he recently balanced the high level (or all) items. As a result, your old level 65 item may be more powerful than your new level 70 item.
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there should be a way to get a partner to go with you or something to make battles more easy press [+] if you like this idea
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So once I hit lvl 62 as mage and got the right spell setup going, I found the quickest way to level was just to repeat the last available dungeon at the HellFire Peninsula. Gives XP much quicker than just setting it to grind, and still needs minimal attention. While I do like that I get 3-4 items each round at it, they are always lvl 70 and always superior, seems there is no chance for epics from dungeons?
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Since there were some serious updates and the 3rd item slot has alot more sence and balaning is somewhat better ill change my rating from 4 to 5 ;) nice work abra
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and btw. Ambush is lvl 2 skill, and Sinister is lvl 4, but Sinister hits as 1/4 of ambush. So you need 4 hits within one fight to make it equal. Even in dungeons 20+ seconds fights are rare. So don't lvl sinister before ambush - makes no sence.
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hmm... i remade talents tree without sinisters, so i've seen that ambush works. maybe it will be a good idead to let several messages to be shown at once?
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I have Chip Shot and Sinister strike from active skills, and after i've got ambush, it did not appear in lower line with skills and i think it does not work at all.
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I have a tome with lvl 71 required. Since I've leveled twice at lvl 70 and remained lvl 70, the ability for items to drop at lvl 71 seems...silly.
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you should make intelligence do something or remove it entirely because too much good gear drops that is intelligence.