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@lorenthial There is a mute option. After creation of a character, in the top right, there is a book. Click on it. A menu labeled "more actions" will appear. Click on the horn in the bottom right corner. Sound is now muted.
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2 Suggestions for the Stats:
1. Experience per second seems very senseless to me, because its always like 0.00x --> make xp per min or even per hour, that the values are more intuitive and understandable
2. Something like heal per second and damage received per second would be awesome that you can see if you need to rest over the time or not
besides that and the too little crafting, it is an awesome game! keep on the good work
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Is it possible to save data progress on our account and not on the pc? Today i started a new play on my home pc, but when i went at work i didn't found my save data :(
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Allowing a page with NoScript on another kong-game reloaded this page and *poof*, my lvl 44 paladin was gone :(
So, don't play with noscript when you play this game i guess....
5/5 anyway.
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wow this game sucks. You guys should check out Crystal Saga. its on kong and the main site as well. Although the kong one is better since its less crowded
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It's a nice game. It's probably my favorite idle RPG for the fact that there's at least some challenge to it. But it really lacks in detail - a problem I tend to find in most idle RPGs. More variety in sounds would be a nice start, such as enemies making a sound when they attack you (different for each race of enemy). Better button organization on the interface would be nice also. I find that the buttons I use most are hidden away behind the "Action: More" button, which is a bit of an annoyance. I would LOVE to be able to fit more windows on the screen too, especially since there is wasted space on the screen. Animated or changing backgrounds would be cool also.
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lol, 794 Strength at lvl 49, but honestly, this game could use so much more, it lakes in so many things even tho it is an IDLE game, its more like half idle, cause you dont have the much room to carry things, (best thing to do is only have it set for Superior Items (Which also finds Epics I presume due to my BP being purple) and Crafting), but what about Helms, Sleeves, Leggings, Boots, Rings, Amulets etc.? Arnt those a must when playing an RPG even an IDLE version? Cause I feel somewhat naked without the other armoring lol!
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This game needs rest exp, to keep ppl coming back, it kinda bogs down old comps so cant always be running, but like an hour of boosted exp would be nice incentive
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OMG, seriously there is a major flaw in this game, the twilight books that drop should not sell for more then 1 copper piece.
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I dont get why the bags or inventory slots get insanely high, starts out at 5 gold, then 50, then 500, so i presume the last one is 5,000, so why so much of a difference?!
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But isn't the warlock dmg locked in? There is no dmg range so I can only imagine the fight will always end the same? Also I am finding a spec of 5 in all talents is great cuz it makes for lots of dmg, where as yes stacking lots of points is nice but the CD's are killer X.X
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For the Warlock in dungeons, try using a spec 10/10 Shadowbolt, 10/10 Howl of Terror, and loading up on damage talents. For dungeons its often best to just go for stuns and dmg talents, and ignore survivability. Sometimes though, depending on level/gear/class/spec its just not possible to win without some luck. If its real close, like 1-2 hits away, just let it go for a while and do something else, and eventually it'll hit that 5% chance that makes you win.
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I begin to wonder if this game is possible to get all achievements with any class, cuz so far the dungeons are hella hard as a warlock, not able to get the 5% extra exp until like the end of its usefulness, think the dugeons need a little more work or maybe warlock is just to weak?
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Abra it would be very cool if you made a racial skill, per race, cuz as it is right now there are no character images so race is pretty pointless, one racial skill to help those 1st 10 lvls would be so nice! Great work!
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one thing i would like to see is a necromancer class like with a skill to deal damage and heal himself but necromancer would only be accesible by undead or blood elf races?
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Death Knight's Rune Tap ability when maxed out shows(on the action bar) that it will heal equal to 90% strength instead of the actual 80% strength it heals.
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One of my char has worked in Burning Steppes for 2 days .Right now I have 800+ Arcanite Ores but getting no Crafting Patterns,why?