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The sheer lack of scientific accuracy in this game makes me want to scream. However, the game is great, simple yet elegant. Still, coloured photons?
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This game is obviously Communist Propaganda. I mean, when you click on Colorblind mode on the front page, you immediately see the KGB plain as day.
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and when i say good gameplay, i mean AWESOME! only thing that could be better is an udo buttom where you can undo more then just one move
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@seano it is colorblind mode because some people can not distinguish the difference in colors meaning they only see black gray or white and lighter and darker shades of it so there would be no point in having a colored color blind mode now would there?
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Good Job! Is New, is funny, is a little difficult, nice music... have all ingredients... Graphics could be better... but is a good game ^_^
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there's a bug at lvl 1:the blue photon just slows down at the blue circle, like if it was being captured, but it just keeps on going and doesn't stop in midair like the red one.plz fix that
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Would be a 5/5, but they're are just too many ledges for the ball to get stuck on. It's like I'm being penalised for something I can't help. So 4/5
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Is 11 possible? 'cause when I reach the orange gate nothing happens. there is no way to get yellow in after all the other ones have been done. Am I missing something?
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Is anyone else able to use the "undo" to undo multiple moves? Because mine doesn't work. And I consider this game a big fail with only 1 undo.
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Ohh gawd...the multiple resolving really confuses me...i mean...sometimes...or always sometimes :D i dont really know what each colour triggers because its BLOCKED BY A WALL...its annoying...and u shud really put an option:show movement course but that would make the game way too easy...but...that shud be with the very super easy option xD
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Too easy and too annoying. (1) The game seems picky and inconsistent about exactly where photons are dropped. You should be more permissive about that -- when it's obvious what the player wants to do, the game should just do it for them. (2a) Show us where the gates are going to go! "Experimenting" to find out is just tedious. (2b) Invisible gates? Really? Give us a break. (2c) A moving gate can pass through a stationary ball but a moving ball cannot pass through a stationary gate. Say what? (3) What's with that horrible snuffling sound whenever a photon bounces? This is the first game ever where I've left the music on but turned the sounds off! (4) The music has a loooooong quiet section in it. Setting the volume of the louder parts to what I feel is sensible leaves a good thirty seconds of silence. (5) A definite bug: if you hit reset while a gate is moving, that gate doesn't go back to its original position.
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I hate how physics aren't being rendered on moving gates. My red ball got stuck in level 2 because of that, when it could have just been pushed down like a normal puzzle game.
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Where's the depth? Where is there any thought involved besides memorizing to where each gate will move? This game is a disappointment.