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If you're going to include an arbitrary ceiling, please mark it. Just about every time something didn't work properly, it was because my paddle didn't respond (either because it was being stupidly slow or because it hit the ceiling.
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Difficult to control with my laptop touchpad, but every time I switch to keyboard controls the game glitches. I start a level, and it just scrolls forever with no enemies and without letting me move. I enjoyed it up until level 5 when it got to difficult to manage with my touchpad. If you can fix the keyboard control problem this would be a great game. 3/5 for the game, but I rated 4/5 for the humor.
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Node 9 is ridiculous. Let's not actively punish the player for having picked up what were supposed to be paddle enhancements.
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I quite liked the game. It was fairly easy, but nice and short and the humour added that little bit extra. Looking forward to the implied sequel.
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The most retarded rebounds I've ever seen, and the lack of a setting to alter the painfully slowly movement is doing the game any favours. Furthermore the hit box on the device is smaller than the GFX of it. Lastly, games of this medium tend to bounce back the projectiles that are struck on the devices side, I'm certain this one doesn't have a side!
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Where are the button control? >.> Why you just don't add a common button like M or Space, or even enter? why add a button like control?
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The controls are too sticky and sluggish. Often times, I jerk my mouse to try to catch a ball to the side only for it to stay in place. Very annoying.
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To those saying the dual-color special doesn't work: Go into level five, wait for the cannon to spawn, leave your paddle blue, and activate your special (Ctrl). You should be able to bounce the green orbs while your special is active, even if your paddle is blue, this is all it meant, and that's what the upgrade does.
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really needs a pause when the game is out of focus
space bar scrolls the game window down
or just a pause button in general