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This is a good simple runner. It is easy to get the hang of the pattern of when to jump most of the time. I kept turning into mist by the drop in robots until I got the pattern of jumping over them. As many people have said, slow the pace down by running into crates now and then. It is not advisable to run into two crates next to each other; the jump distance may be too short with such a sudden reduction of speed. I personally stopped after getting the badges but I can see this being addicting.
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It puts a smile on my face when I jump out of a window and watch it shatter into pieces, which more often than not go sailing a few buildings over.
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I've been on this game, at least an hour a day for two weeks now, and I still can't get that 5000 meter achievement. It's harder to get than true love.
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Nice game, except windows break-in, and jump delay.When press have bit of delay. Should also have progress like after few kilometers change background or something like that. Powerups should be there as well. maybe some unique slowmotion should be there as well.
Few tips for developers...
Game 6.5/10 my opinion
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Basic storyline:You are a protagonist in an apoctoliptic machine age suburbia.The machines are destroying all organic life and you have had enough of hiding and slowly starving to death.You'r going to escape.......even if it means your life.It's time for your final daring escape.This will end today, one way or another.
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This game is fun but I wonder what happens when he reaches the edge of the city where there are no more tall buildings. Will he jump off the final building and somehow be saved? Or will he die? Or maybe he will take the stairs?
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It's funny that Canabalt is barely a 4 on Kongregate but was a huge commercial success. Sometimes, these games that become big have a certain amount of irrational hype and crowd behavior attached to their success.