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If this is in the future, does that mean the main character is a cyborg? Then it would make sense how he could run so fast and jump so high.
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Had a "windowless" run until like 5800m. I even made it through that window. And ended up having a 7365m run. (The death is caused by a window.) So the trick to getting the hard is to play it a lot until the game decides you have played enough and spawns little to none windows before 5000m. And make sure nothing but the windows can kill you by practicing a lot.
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There is actualy a way to jump through windows - when you pick up speed windows are actualy bigger! I think best way is to just ignore crates (not realy run into every one you see but dont avoid them when running faster)
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Wow... I have been playing this on and off for months, every once in a while to try to get the hard badge. Even with Aaants method, which is definitely the best explanation of how to get the badge, finally got it today. At least my end score was cool. 5555m, I just killed myself in case my power went it. Anxiety won this day...
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4/5; I would've given this game 5/5 if not for the fact that some jumps are literally impossible to execute, like when a warhead drop right at the middle of a small platform.
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The controls do not work half the time. The screen shakes so badly you can't see what is happening. How dose this have so many plays?
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@JeremySwantner I've no idea what you mean about glitches. I've played this game for hours, over a period of seven years and it's never once glitched on me.
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I finally succeeded in getting the hard badge, with 7000 meters, but now that I stopped, my screen has started moving left to right in my eye :D
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thank you for taking the time to make the game but. This game is crap to many glitch if not for the daily badge I'd have stopped after the first fall.
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This game doesn't have the worst, most ridiculous mechanics of all the games I've played, but I don't really like it when you're forced to either HOPE for a decently doable layout for whatever amount a Hard badge requires or have Jedi reflexes. Most of the fails happen in two instances, both seem beyond Human control unless your brain literally thinks and calculates a dozen or more times faster than normal. First is when grinders fall and you're going at such a speed that if you jump a hair too late, you hit the grinder, but a hair too early and you won't make either the new platform or the one you were just on, and there was no in-between because you were going too fast. Second is when a window appears too low for you to be able to get low enough to reach even if you don't jump when you're going fast or when a box appears in the perfect spot to make you either miss it or fall between buildings.
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5,253 meters. After years of idling playing this game, I finally did it. It's kinda sad that his run always has to end. There's probably a deep meaning to that.
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Graphics suck, everything looks like a blur. Poor choice of colors (or lack of it) and sprites. Grays blur edges like no tomorrow. I have zero clue what's going on and just act on instinct.
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but how can he be me ????? te face lok lik me alot but how do devloper no how i lok lik ?????? tis is crepy devloper i tink i ned bodigard now
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Is there a way to turn the screen shake off? I don't have any medical conditions but this is nauseating. Also I keep getting killed by something I can't see because the screen is shaking so much. And my eyes hurt now. :(
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Realizing something about this game... We really have no choice, we are but delaying the inevitable. We all should die for this attack...
Man... that's sad!
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*runs* ''Ok i can do this! 1000 distance yaaaaaaaaaaaaaaaaaaa!''
*Almost dies by a building* ''NOPE'' *Dies by a stupid window*