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@Stratwatt This is in unity3D. Unity is a pretty unefficient programming tool, you have to be good at developing to make a big game and not lag it in unity. Trust me.
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If you are going to create a game for peopleto play, then fncking let them play the game not toss about with energy Fbook nonsense 1/5
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Weapons loaded with separate bullets (non-magazine) should give ability to reload with choosenn amount of bullets. What for I need 2 bullets to shot 1 last target?
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Lags, lags, lags. And I actually play two games same time, write on 3 forums and listen to music on YouTube and I don't have lags.
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Too slow between screens, underwater feel for aiming, don't like hitting the "pay real money" ceiling so early for energy.
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"Pay 6 kreds to be better at this shooting range!" Ugh. And the player frame is taller than my browser, which means I have to keep scrolling up and down to see the entire interface. C'mon.
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i love the game i really havnt seen many flaws 5/5 hats of for the ideal game for the modern world, something unique and graphical but easy to run
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I feel like the game would be improved if you didn't have to deal with the arbitrary purchasing bits. Why not just have challenges after challenges? The entertainment get's broken up too easily, and I personally lost interest in playing when I had to stop, and figure out what weapon I had to purchase next to do my next challenges, which could simply be avoided.
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For those who don't know, you can challenge other people in your friends list to duels! You challenge them by pressing the green gun icon under their name. While the challenge isn't synchronized "both of you playing at the same time", it still is pretty fun seeing whether or not your friends can beat your time!
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Nice idea taking elements of a shooting game that is actually quite challenging and has longivity, and also with an award/badge system that makes sense. Graphically its fantastic and the varied reload system and little details like the slo mo target replay add some levels of satisfaction to this. Not sure how long term it will appeal at the moment, but my first impressions are very high! great!
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Love the show and the game. Gave the game 4 stars because you don't just use current weapons and stagnant targets. You require people to learn and adapt and I think that's kinda cool.