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Click on new game and...... nothing just takes you to a blank screen. Nice to see Kong has added another broken game to the badge system... meh
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in the large spacious room with conveyor belts, spikes and a massive acid pool nearing the end (the scientist has a guest) how do you reach the exit? i see that the exit portal is in the bottom in a long corridor but I cannot teleport to it due to the red zones apparent. Is there another unexplored room or?
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I can't get the game to load after the Aethosgames logo on this site. The version on Armor Games site seems to work fine for me. Any hope for a fix?
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In the level where you must destroy turrets to proceed, i found a bug in the room where there are two turrets to melt in acid (2nd or 3rd room, near the start anyway). When i dropped one or both the turrets into the acid they didn't melt and i wasted like 5-6 warps to fix that problem. I tried to play that level a second time and it happened again. The turret was soaked in acid as it was on the ground.I'm trying to get the "Frugal Warper Badge" and this bug is pretty annoying. I hope someone will read this message to fix it in the future, for the players. :)
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this legit needs to be a longer game i agree with @thegoldlaw it should be on steam for 5 bucks at least ps i love this game
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I feel the last champers would have been very difficult had it not been for Mr. Smith destroying the Warp Distance Limiter
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This needs to be a full steam game. I'd buy it for $5 with more levels. This feels like a portal game in every way. I like that
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I placed spike block right on the spawnpoint... Let the chaos begin :] Unfortunately, now I gonna restart this big level from very beginning :[
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*I spam warps because I can and it's fun and makes me go faster*
Impossible badge: Game Completed with < 280 Warps. WHAT?!
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needs a level select with separate death/warp count for each level and resets should restore progress of first attempt at level and not keep death/warp count.
this also feels like a game that would greatly benefit from having a level editor.
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On Chamber 6 there is a way of killing Qoosh every time he/she/it respawns at the second checkpoint if you put the spicy block on the checkpoint and die the loop occurs