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I spend all my money o the most upgraded troops then I'm about to attack. the notification popup says " due to an error half of your troops died" :|
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You need to make a sequel for this. Instead of just one company, you need to run a chain of companies. You should also have to deal with the humans trying to create a cure, and the fact that NASA is unaffected up in space.
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This game is so stupid I get to the end I'm about to type my name in and then somehow the humans that are all dead take Tokyo back? what do game even mean
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The game is very... delicate. One wrong click before you're ready, and you won't have enough time. To beat it, you have to upgrade the goods as soon as possible, then when you upgrade the company, make sure to have enough cash to rush and buy the new product and its three upgrades. Once you see you have decent profit without attacking, just wait till you buy the four uprades on the 'company' category (Scouting, Armor, Recycling and Boost). I've never used more than one type of zombie per attack. Upgrade your strongest zombie to the max, use it once you get a stronger (overall).
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Would have given a higher rating except for a whole bunch of issues like the constantly annoying notification that takes you out of your planning and the fact while you are slowly trying to build up your resources the game will screw you over by freezing your revenue for two days which is an automatic game over if you made the miscalculation of investing/attacking a day before.
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make sure to only pay for more expensive things when you have a large amount saved, and lots of extra zombies from taking cities, as the higher costs can make you lose a good game.
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"If low on $, conquer a city!" I would if I could, the tiny trickle of $ means waiting and doing nothing while I buy enough upgrades to conquer a city... until one gets taken back and I have to spend more $ to get zombies to conquer it - again. This is tedious. Sorry. The game play model needs to change. It doesn't need to be hectic, but should not feel tedious.
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Fun game!
Took me 94 Days to beat on hard mode (total playtime around 1,5h with pauses).
Some constructive critisism will follow..
*Pop ups about re-captured cities are SUPER annoying as they pop you out of what you're doing.
*A "Max" button or similar (could be Add 25/50/100 as well) in the units deployment tab would be nice as it takes a long time in the end game to re-deploy units from all casualties.
*A skip button for the battles.
Thiese are some basic and easy "fixes" that would give this game the final finishing touch into becoming a good and enjoyable game.
Sincerly,
Daniel
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This isn't a bad game, just seems to turn into more of an idle game than anything. Battles could have been a bit more profitable with less constant income IMHO.
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I conquered the world, and was congratulated; soon after, the penguins once again took penguinopolis, was de-congratulated, slew the penguins, and re-congratulated. Stupid penguins.
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This game is really good in the beginning. At first, taking over the world seems fun, but then it gets a little frustrating. When the humans keep taking over the places you've already inhabited, it's realistic, but it is frustrating. If you do make a sequel, please change this part if you don't mind. If you do, then okay. Don't change it :(
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Alright after trying 6 times trying to capture the planet and failing, the medium badge should definitely be a hard badge. China and Russia are almost impossible to take over while you're going bankrupted because you bought level 5 corporate capacity due to not having a 95 soldier slot. Hardest medium badge ive ever played.
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Two comments: I dont enjoy the loss in population, humans keep retaking cities and when I grab then again I end up with less total zombies than before. Some upgrades on city defences maybe? Also, is there a link between days to complete and dificulty for the achievement? Cause I can get unde 75 on hard, but under 60 seems to be possible only on easy, mainly because on hard they take too many tows and I get almost none investment bonus, along with losing half my army and all sales upgs....
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The corporate capacity upgrade's increase is way too much after the third level. You need to save like hundreds of thousands of dollars so you don't get a gameover.
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The idea is not bad at all, yet the increase in salaries is a great way to ruin your company. It shoud have a smaller increase instead of being x5 per level.
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It was good at first but now it's just annoying. I like the idea and the animations and the system but this game has a very hard learning curve and none of the comments seem to provide a solid strategy to completing this impossible game. I think Kongregate messed up on this BOTD
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The upgrade that increases your maximum number of employees should only increase the salary of the employees you buy AFTER getting the upgrade. Actually, after passing the previous maximum. Because that upgrade will just destroy you if you get it early. It's literally like a ticking time bomb; you need to save up tons of money so you can get it because afterwards, no matter what you do, your money just slowly trickles away
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Amusing game. The wait for the attack is tedious after the first few rounds, after you have read all the humorous text. A way to skip to the end of the fight quickly would be handy, since besides the text there is nothing for the player to do but watch the completion bar. Another corporate upgrade for speedier battles?
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This game is extremely punishing for no reason at all. The random events that destroy your efforts that you had to grind for (90+% of the time they are harmful events, such as LOSING ALL YOUR UPGRADES ON YOUR ARMY, WTF) just piss the player off and make this game garbage. If this wasn't badge of the day, I'd have quit immediately upon receiving that notice and never looked back. Here's a 2-star rating for you, maybe you'll learn from it.
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This game is fun. Every time I watch an action movie, I am secretly rooting for the bad guy. It's nice that now I can become one! >:D
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So, if you save up a ton of money and buy all the upgrades without hiring employees, your employee costs will bankrupt you...
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@Kaminarri, did you try clicking the little single-arrow play style button next to the fast forward button? Because, at least for my chrome 51, I have not the issue you're claiming to have.
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Santa Workshop? how about the santa's house if you are evil enough and make it more city maybe country like chicago,japan,Asia,America and also can you make bonus lands like apple store land,Dumb heads ville.
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WOW! I even started over from the beginning after refreshing my browser and STILL....fast forward. Kongregate needs to preview these games before making them badge of the day games.
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Is it just me, or do you lose all the zombie population you gained from conquering a city when they take it back? And then get fewer zombies when you re-conquer it?
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[easy badge strat] @cheeseex in the top comments and everyone else looking for a strategy. After you capture north and south pole, only upgrade sales, you should move on to the next tier of zombies (half of your army meatheads, the other half headless), 10 each and you should be able to do everything up to Vancoover (one day and a half until here, 8 afk days for +1/+1 upgraded zombs for this city). If you're lucky, overall, the game is actually very well designed.
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[general strat] With the easy badge strat, you should have ~8k income with ~1k expenses. This is doable with corporate capacity level 1 and starting money for hard. You should +1 corporate capacity for every +1 the dificulty level. Always max sales first, then attack and when needed zombies. At and after Vancouver you should only attack with upgraded zombies. I skipped the next (3rd) tier of zombie combination because I'd barely get +1atk/+1def AFTER 2 rounds of upgrades (when my combination was upgraded anyway) and because I can anyway do up to South America (Central first then S. Asia) with my current army. At this point, you should have more income than you can spend, so there isn't much strat about it. I favour Japan, Russia then Europe (maybe even America) over Australia and China because I attack the latter two with the leftovers from the first three.
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[my games] First game (easy) I was retarded and upgraded comp capacity after capturing the poles, so that I can upgrade sales as much as I can afford. Big mistake, I had ~1.1k expenses and ~1.3k income. After 190 days, when I was able to actually buy stuff, everything went smoothly and finished in 216 days (took 26 beacuse -100 that type of zombs, +100 the other). Second game (easy) I finished with the above start in 24 days. Third game (hard) 20 days. Forth game, tho', when I tested to see how my strat works (rather than insinctively playing so), I failed to capture Vancuveer 3 times and a series of unfortunate events happened, so I was capturing Vancouver in the 12 day (rather than 9th).
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Income/Salary is horribly inbalanced lategame. Getting saved by randomly finding a few million feels like a poor game design.
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When I attack a city with max number of zombies and all of them die, the city takes no real damage. They immediately replenish so that an immediate second attack is just as pointless as the first. I guess the cure is to leave the game open for a few hours so I can have enough money to actually buy the upgrades required to beat the first few cities.
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since many ppl are complaining about having no money here is a small hint: at the beginning you should invest a part of your money in Manage Sales, because if you don't you won't have a good income
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I can't beat a city because I don't have enough money to upgrade I don't have enough money to upgrade because I can't beat a city.