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nice concept, but poorly executed. No continues make this a incredibly hard game, not to mention by level 6 if you dont have a full blown snowball running down the hill at full speed near the beginning your a gonner. The obstacles are a bit hard to judge and unpredictable (which isnt a bad thing). But its the fact that its impossible to tell which obstacle breaks your whole snowball or just knock it down 1 size can mean life or death. At higher levels losing a big snowball gets harder and harder to recover from.
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Also, it's hard to measure where to go because the objects seem to "slide" across the snow as they get closer. Consistency would be nice. :/
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It gets too hard too fast. And there is some inconsistency with hitting the obstacles. Good concept, but the challenge should increase more gradually. And some fine points should be touched up. I do love the art and the hamster expressions are adorable.
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how the hell are we suposed to know if the rock/tree is close enough to hit us?it could be right under the snowball and not hit me but right on the edge and it does -_-
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WOW
the hamster is sooo cute, the gameplay is unique, the level is challenging, makes me want to play it again and again :D
good job! ^^
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love the visual art so cute :D
love the hamster expression :D
but it's so HARD... game over on lv5 twice -_-
let me try again...
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There needs to be a bit of balancing either with the number of trees and rocks, their placement and/or the steering of the hamster.
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It was very hard, the first level for example usually is the easiest. Way to much trees aswell, as your snowball grew, you couldnt avoid trees. But fun if you can handle it. 2/5