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Comments for Chroma Wars

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Eqlles

Jul. 08, 2010

Under rating threshold (show) I loved the game, but, like many others, would like to play the missions again, even if I had a reduced income from them.

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(4)

Nioden

Jun. 30, 2010

Under rating threshold (show) Did I miss where it defined the 'moral' and 'leaders' attributes? Does anyone know? Asking me if I want to spend points on them without telling me what they are is complete fail.

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(1)

NuGlock

Jun. 30, 2010

Under rating threshold (show) Guys, chill out with the hate on the developer(s) just because he made numerous spelling errors. I bet his native language isn't English, so don't be so bashful to foreigners. There is a reason why the world hates cocky Americans. . . I did some background check and it appears some of the developers at Age Of Games are in fact Italian. Although having someone proofread wouldn't be a bad idea. Though it is hard enough, as it is, making an enjoyable game translated in a foreign language.

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(0)

SpasticColon

Jun. 28, 2010

Under rating threshold (show) I love the kommander series ageofgames has, but this is probably the easiest game I've ever played. I bought 2 tanks and 2 of the big ranged things and 1 mage dude and just maxed them. Beat it on hard without losing a single army

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(0)

parrottboy52

Jun. 27, 2010

Under rating threshold (show) in the beginning of thes it says 1o missions to get off this hell. that sorta reminded me of the halo wars intro whare it says five years five long years we were suck on this hell. but at least its ours now!

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(0)

SUCKIT0

Jun. 21, 2010

Under rating threshold (show) @warlordes234 It is not how many units you have but how you strategically place them. as an avid chess player, i would know.

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(0)

Tdplayer

Jun. 14, 2010

Under rating threshold (show)

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(-12)

VKP_Riskbreaker

May. 30, 2010

Under rating threshold (show)

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(-17)

xpanterx

May. 27, 2010

Under rating threshold (show) Fun game, never bought a single new unit just uppgraded the ones you start with, was really easy until the last level, lost that one.

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(0)

hort55

May. 26, 2010

Under rating threshold (show) amazing game

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(0)

thorvindr

May. 26, 2010

Under rating threshold (show) Great game, but pretty short. I got through it in just a couple hours.

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(-1)

Lightning7

May. 26, 2010

Under rating threshold (show) Would be nice to have a skirmish mode, but it's brilliant as it is. 5/5 needs badges.

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(-1)

XAXA

May. 24, 2010

Under rating threshold (show) Wheres the mute button?

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(-2)

ozgun92

May. 24, 2010

Under rating threshold (show) Commander-only till Tank is purchasable, then 1 Tank, then 2 Mecha when they're available. It was easy. 5/5

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(0)

majin82

May. 23, 2010

Under rating threshold (show)

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(-5)

suvius4

May. 23, 2010

Under rating threshold (show) I thought this game was awesome, but i had some lag and i hate the advertisment always popping up and it would be even better to be able to redue levels 4/5 untill the fix my problems

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(1)

YaGames

May. 23, 2010

Under rating threshold (show) Sell button needs a confirm prompt! I was upgrading units when I accidentally clicked the ok button (for assigning stats) twice and the unit was sold. Now I have to redo the mission to get it back (I save before missions, not after).

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(3)

warlordes234

May. 23, 2010

Under rating threshold (show) I agree with evilvergil, the ability to redo missions to gain more chroma and unities would be nice. I've gotten myself into a situation where I have only 10 armies (I focused more on levelling old armies than buying new ones) and I've reached the HWD level, where there is enough room for 54 armies, and frankly I'm finding it impossible to last for more than 4 turns with only 10 armies. If I sell all my armies, I won't have enough to buy more than 20 armies, and since I can't replay levels, I'm pretty much stuck. 3/5 because even though its a good game, it doesnt let you redo levels

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(105)

evilvergil

May. 23, 2010

Under rating threshold (show) 4/5, but 5/5 if u can do this kind of update: Do again a done mission, to complete better the mission

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(3)

Vaetrus

May. 22, 2010

Under rating threshold (show) Seems pieced together from many other familiars.

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(0)

trojan_56

May. 22, 2010

Under rating threshold (show) limited turns is lame! tho overall is good... would be 4/5 but i'll give u a 3

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(-1)

Bensci54

May. 22, 2010

Under rating threshold (show) as people have already said-- there are far too many typos--and for pete's sake developers, when will you get it through your heads that MORAL and MORALE are two completely different things. They're not even the same part of speech, for crying out loud. and also some consistency in spelling would be nice. is it CHROMA or CHROOMA? UNITS, UNITES, or UNITIES? All three of those would have passed spell check, but spell check is not enough...please proofread. The lack of good spelling makes this game, which has so much potential, come off as sucky from the very start.

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(4)

vampire1408

May. 22, 2010

Under rating threshold (show) needs alot of improvements, especially the ability to redo missions and other options

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(1)

nazgual11

May. 22, 2010

Under rating threshold (show) WTF? isn't this like a copy of poxanora?

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(-2)

drlaza

May. 21, 2010

Under rating threshold (show) guys you talk way too much this game is pretty nice and cool, it amazed me nice music nice environment and graphics nice armies improvements skills and so on... i want more missions i didnt want the game to end 5/5 no compromise

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(-2)

ZZT2

May. 21, 2010

Under rating threshold (show) This game is plagued by much of the same problems the Fantasy Kommander series had: secondary objectives unnecessarily difficult to fulfill (i.e. you need to put off the primary objective until then), insufficient documentation of what stats do, and no apparent proofreading of game text, just to name what's immediately apparent. Aside from these failings, it doesn't look like the basic formula was improved upon much. It feels as if I'm just playing a futuristic version of Fantasy Kommander. The only improvement I see is you have only 4 stats to improve upon instead of over a dozen; simple, in this case, is good. In summation, if you're going to rehash an old formula, get rid of the awful aftertaste.

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(9)

gilgatex

May. 20, 2010

Under rating threshold (show) Autosave please

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(0)

XeroBeing

May. 20, 2010

Under rating threshold (show) Great game with a few minor negative points which others have already put out here so I wont repeat them. Would love to see a part two with larger maps, more units, and maybe some more strategic implementations.

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(1)

gamahr

May. 20, 2010

Under rating threshold (show) The in-game briefing can't be scrolled

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(-2)

DiMtopia

May. 20, 2010

Under rating threshold (show) while i really liked some parts of the game (graphics, army improvements, special attacks, etc) i really hated others. first of all i hate the way the objectives are evaluated. it really sucks that once you complete the primary objective you can't do secondary ones and the mission is simply over. i also hate the bugs where sometimes the objectives aren't considered completed. for example in the HWD base mission where you have to defend i wiped out all enemies and had conquered every base by turn 10. normally the mission should have ended since there were no more enemies but i actually had to click end turn 5 more times until it ended and when it did i saw that none of the secondary objectives where completed. same happened in 2 more missions (3 and 7). also the unmovable deploy window sucks. if it weren't for these problems i would have rated it a 4/5. right now i can't possibly give it more than 3/5 and that's because i'm a fan of the genre otherwise it could have been 2/5.

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(-2)

PolakXXL

May. 20, 2010

Under rating threshold (show) This game is based on ETROM: The astral essence i remember everything from it.

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(-1)

Tiresais

May. 20, 2010

Under rating threshold (show) As per usual with this line of games, the difficulty levels are Schizophrenic at best and utterly ridiculous at worst.

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(0)

thawinner

May. 20, 2010

Under rating threshold (show) @ Hugmonster: the window ís moveable ;)

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(1)

iceman123321

May. 20, 2010

Under rating threshold (show) very good general idea but a more practical way of placing troops as well as a possible checkpoint system would be great, one lose and its all over but over all an exceptionally great game 4.5/5

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(0)

Selva

May. 19, 2010

Under rating threshold (show) ... no appriciable difference in terrain... Sorry for the typo.

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(-2)

Selva

May. 19, 2010

Under rating threshold (show) I am generaly a big fan of good turn based strategy games. I have played quitr a few so I think I say with some experience that this game could have and should have been a hell of a lot better than this. Maps are too small, there is appriciable difference in terrain, when you see any terrain other than flat squares at all. The units seem to want to upgrade between battles but the info is too cluttered for me to make sense out of. (If the game were better then I might take the time to try to figure it out but as it is...) And frankly, the AI has no visable aggression by the fourth mission. (Theoretically of ten so I'd like to think mission 4 is fairly far into the game.) This has a lot of potential but, like its predicessors, doesn't quite make it. Sorry guys. Better luck next time. 8)

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(3)

BlueZephyr

May. 19, 2010

Under rating threshold (show) i like it, its like a futuristic version of fantasy commander

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(0)

RazuhlAlAnfa

May. 19, 2010

Under rating threshold (show) The win conditions are evaluated as soon as the primary obj is fulfilled, which makes no sense, because when you continue playing until the turn limit is over you might fulfill more secondary objectives. Also the "gamble" for the first turn seems to tip the balance in missions like the HQ defense quite significant and training leadership for the commander doesnt seem to make much of a difference. The area that is effected by abilities must be visible(the ray effects from the leader).

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(32)

Tarkil

May. 19, 2010

Under rating threshold (show) I'm a big fan of the Fantasy Kommander series and this is just it in a new costume. To me, it brings nothing new at all. FK 1 is still the best, since there you had some sort of options - it was possible to take different paths and you could use different units (all viable). CW is actually not even as good as FK. Specially frustrating with the last(?) map where you have to bash down 600 HPs from the boss, even my general didn't hit for harder than 15 at best - so apparently I didn't upgrade according to the one and only way you can beat the game.

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(2)

BobGrant

May. 19, 2010

Under rating threshold (show) Message to all developers: Please have someone proof-read your games! Glaring typos make your otherwise-awesome work look a lot less awesome. Resurrecting your armies doesn't return them to "like"... no matter how "aequate" your payment might be.

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(125)

Developer response from Ageofgames

Apologise. We do our best, but we will check our english texts better and better, and better ;)

AyeKorombos

May. 19, 2010

Under rating threshold (show) one battle lost and game over :(

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(1)

Skyblade799

May. 19, 2010

Under rating threshold (show) It is a pretty fun strategy game, but I think the maps could be bigger.

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(3)

revmikey1977

May. 19, 2010

Under rating threshold (show) good potential. 4/5

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(2)

Hugmonster

May. 19, 2010

Under rating threshold (show) As a former fan of final fantasy tactics, i have to say this was pretty fun. I only wish that instead of walls of text, i could get a small flash example. Or if intent on leaving the text in, a "i know the basics, what's different?" button would make it easier to jump in. I also couldn't help but dislike the clumsy interface for placing down troops. Either make the window movable or place it at the bottom (we don't need those buttons when placing down anyways). Lastly, a little bit of reminder text on what effect stats have when leveling up would smooth things along. Other than those small quibbling details, this is a great game. Keep it up.

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(135)

Developer response from Ageofgames

This reply is for all your comments guys! Thank you very much for your feedbacks! We tried to use all your suggestions to make our next, bigger game: Fantasy Kommander-Eukarion Wars. http://www.slitherine.com/games/fantaskommew

pokebot

May. 19, 2010

Under rating threshold (show) this game has some potential, i would say that if you put your mind to it you could add some really good battlefeild items, like make it a bigger map, get a base, have shelter and all sorts of stuff like that. that would be great.

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(71)

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