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Message to all developers: Please have someone proof-read your games! Glaring typos make your otherwise-awesome work look a lot less awesome. Resurrecting your armies doesn't return them to "like"... no matter how "aequate" your payment might be.
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As a former fan of final fantasy tactics, i have to say this was pretty fun. I only wish that instead of walls of text, i could get a small flash example. Or if intent on leaving the text in, a "i know the basics, what's different?" button would make it easier to jump in. I also couldn't help but dislike the clumsy interface for placing down troops. Either make the window movable or place it at the bottom (we don't need those buttons when placing down anyways). Lastly, a little bit of reminder text on what effect stats have when leveling up would smooth things along. Other than those small quibbling details, this is a great game. Keep it up.
This reply is for all your comments guys! Thank you very much for your feedbacks! We tried to use all your suggestions to make our next, bigger game: Fantasy Kommander-Eukarion Wars.
http://www.slitherine.com/games/fantaskommew
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this game has some potential, i would say that if you put your mind to it you could add some really good battlefeild items, like make it a bigger map, get a base, have shelter and all sorts of stuff like that. that would be great.