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Comments for Fantasy Kommander 2: Fascination of Evil

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ringAdingding

Jan. 04, 2012

Under rating threshold (show) this is 1 of the better turn based games, I'm surprised theirs no badges. Wish it would catch better with other players.

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(6)

Zarathustra05

Dec. 29, 2011

Under rating threshold (show) Is there way to actually request kongregate to add badges to a game???

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(5)

Zarathustra05

Dec. 29, 2011

Under rating threshold (show) why no badges =(

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(4)

mohammed10

Dec. 19, 2011

Under rating threshold (show) why there is no achivments on this game its really nice game and its deserve some ach

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(3)

madmax82510

Dec. 15, 2011

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(-3)

Arcitens

Dec. 07, 2011

Under rating threshold (show) Love this series. Would love for this to have badges.

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(4)

Transcendance

Nov. 05, 2011

Under rating threshold (show) It's intriguing how the comments are so controversial to each other... people all think different things about it-crap, amazing, boring, great. Also, if you want to play the other 2 commanders just get the hell over to age of games and stop moaning. Sonny 2 is rated amazingly well, and the hydraulic attribute is only on armor games-and hardly anyone complains about that.

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(7)

Transcendance

Nov. 05, 2011

Under rating threshold (show) Epic music, Epic game=P ILuv Ittt

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(4)

aaatttmmm

Oct. 26, 2011

Under rating threshold (show) Does anybody understand what is 'ray+1 or +2' ? Nice game, I've got a bug with restart - looses all last upgrades, use saves.

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(0)

retyok

Oct. 10, 2011

Under rating threshold (show) y6ep

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(4)

guberman704

Sep. 17, 2011

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(-6)

newman2011

Aug. 27, 2011

Under rating threshold (show) one of the best ever...needs badges!!!!!!!!!! and even more levels

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(14)

broccoli

Jul. 10, 2011

Under rating threshold (show) One problem with this game is when the AI spends over a minute just fortifying units on the other side of the map, it's things like this that are why this game isn't really badge material.

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(4)

tikidude45613

Jul. 07, 2011

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(-10)

Gargomaxthalus

Jul. 07, 2011

Under rating threshold (show) On their site, the original game has Elves reserved for Kongregate sooooooo. But still. 2 races being locked on second game here is a bit much.

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(8)

samrules

Jul. 01, 2011

Under rating threshold (show) to all the people saying badges please, rate as 5 stars. the rating is how they get badges

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(6)

j00d

Jun. 14, 2011

Under rating threshold (show) only on age of games" fail... quit playing when i saw that

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(0)

me25

Apr. 27, 2011

Under rating threshold (show) Maybe turn limits are a good idea sometimes, but please, not every level.

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(14)

tommiac1

Apr. 23, 2011

Under rating threshold (show) When I saw the Kommander I thought I would be playing Mortal Kombat type thing

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(4)

m0leman

Apr. 20, 2011

Under rating threshold (show) Seconded, Badges!!

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(10)

marecki49

Apr. 09, 2011

Under rating threshold (show) Can't believe this amazing game isn't more popular around here. Several suggestions for potential patches / sequels: -archery units need tweaking, they're not very useful as it is and are wasted on many maps because of the "clear shooting path" rule. Perhaps simply reduce effectiveness or range when shooting through obstacles -weak/awful/critical attacks have a huge impact on the battles, especially later on, with powerful high-level units. I don't mind a degree of randomness, but this mechanic should be maybe changed to -33%/+33% and no "misses" -as some people already pointed out, a "next unit" button would be great -centering screen on enemy units taking action during enemy turns would also be extremely helpful, especially on larger maps -hotkey for orienting units

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(17)

dieingstar24

Apr. 04, 2011

Under rating threshold (show) the trolls are complete...well trolls

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(3)

bagusu

Mar. 28, 2011

Under rating threshold (show) nice game...but it could be better if there a war animation....like shining force or Feda... :D

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(4)

CapnStewy55

Mar. 26, 2011

Under rating threshold (show) This is a good game same as the first one and it definitely deserves at least one badge

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(8)

ralphs999

Mar. 26, 2011

Under rating threshold (show) damn didn't know elfs are hot =P

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(5)

GugoMuro

Mar. 25, 2011

Under rating threshold (show) at least one hard badge for getting to the end - and this game will get 500k + plays easy

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(112)

rober4455

Mar. 15, 2011

Under rating threshold (show) i like this game

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(4)

kukuts

Feb. 27, 2011

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(-11)

The_Hugga_Bear

Feb. 11, 2011

Under rating threshold (show) Ah I remember the first one of these. Needs badges, needs exposure. Too good a game to have so ignored. I didn't even know it existed :(

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(6)

nazreen

Feb. 11, 2011

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(-11)

dragonslayer1996

Feb. 06, 2011

Under rating threshold (show) a camp where units could heal would be nice still 5/5

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(111)

Developer response from Ageofgames

You have Healing Units like the " Human Priests" or the "Orcs Shamans" in Fantasy Kommander-Eukarion Wars: http://www.slitherine.com/games/fantaskommew

holden_gamer

Jan. 27, 2011

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(-21)

holden_gamer

Jan. 27, 2011

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(-10)

Hyperfluxx

Jan. 16, 2011

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(-6)

Zoruss

Jan. 14, 2011

Under rating threshold (show) I can't believe only 80,000 plays on this game. This is a creative, brilliant strategy game that deserves badges and a solid player base. What it needs is some exposure. Lets get the word out and bump that rating.

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(187)

Developer response from Ageofgames

Thanks! We're really glad you like our game. Visit the New Official Website: www.fantasykommander.com!!!

jole132

Jan. 01, 2011

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(-20)

deed116

Dec. 14, 2010

Under rating threshold (show) A 2x or 4x speed up option for the love of god!

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(13)

skill34

Dec. 05, 2010

Under rating threshold (show) In the last battle I killed all the forces. Took the altar and surrounded Ledalin yet the time ran out. WTF the altar was destroyed and Ledalin's forces are dead. How could I have lost.

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(11)

skill34

Dec. 05, 2010

Under rating threshold (show) Here's a tip for everyone you can revive troops no mater what just make sure it's once you're done spending your money. You'll still spend money, it puts you in debt.

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(5)

Mastertek

Dec. 03, 2010

Under rating threshold (show) From the 3rd battle, it takes absurdly long each turn for Kaos to think -_-

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(6)

skill34

Dec. 02, 2010

Under rating threshold (show) I hate those asinine timers!

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(2)

Aerow

Nov. 27, 2010

Under rating threshold (show) For those having trouble with attacking the general on lvl 3 the trick is to lower the Gen's defense as much as possible before the catapult attacks. When your four archers are clear move them over and always have them attack first to lower the Gen's defense. Bringing in extra units to attack will lower defense further. ALWAYS have cat attack last. The 4 archers should give cat attack of 9. An additional attack should give it an attack of 13! All the other fortresses can be captured by having them attack you instead. The castles defence is nullified if they attack you.

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(3)

weinerdog

Nov. 27, 2010

Under rating threshold (show) Enjoying the game. How about a 'next unit' button and/or a 'you have unused units' reminder? For folks hating the seiges here's a suggestion - let the enemy general in his castle defeat your unit. So far, this has caused him to advance out of his castle and into my (dead) units' square. Call it a cheat, call it agressive Orcs, I'm calling it a day. 5/5

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(152)

ranger1798

Nov. 16, 2010

Under rating threshold (show) Would be better if there is badges still very very coool!

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(20)

ChickenBoogey

Nov. 11, 2010

Under rating threshold (show) Just like the first game, I want to defend this one, but I'm having a hard time. The main complaint about the first game was crazy critical crap, but that wasn't too bad, because the computer got boned by the RNG just as often as I did. In this game, the crazycrits are still present AND time limits matter a whole lot more. I can't defend that at all. I wouldn't have a problem with super tough castles (they are castles, after all) if it MATTERED. Usually, my main threat is the clock. The map is cleared, secondary objectives completed, I've got fifteen turns left--oh wait! I lose, because the enemy general is on a castle. He has no backup, no reinforcements are coming, there's no *reason* for his fortress to be impenetrable, other than arbitrarily ending the game, thanks to the turn limit.

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(6)

deadtom

Nov. 11, 2010

Under rating threshold (show) I loved the first Fantasy Kommander, and I think that this one is a vast improvement on the first. The larger armies that you are able to amass make the game a lot more interesting and make it so that losing a single unit isn't as devastating as it was in the first one. As for the limited turns and the time it takes to knock out cities, these are things that you need to plan ahead on at the beginning of the level. You can't just randomly start killing people, you have to make very careful strategic decisions if you want to reach all of the objectives.

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(5)

zombiekiller705

Nov. 06, 2010

Under rating threshold (show) lol, marcus the third, that's my dad's name, and he went to military school... what a strange coincidence

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(3)

birds1303

Nov. 03, 2010

Under rating threshold (show) sieges take too long with too realistic defenses that conquering a castle, fortress or building takes about ten turns. sigh. very nice graphics for a flash game. Perhaps you could tweak the all too powerful defense and all too little attack. So yeah, the third level is way too frustrating as yes, the sieges take too long. aside from the gameplay, everything else i think is 5 over 5. the graphics, stuff.

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(0)

Jimmynewguy

Oct. 22, 2010

Under rating threshold (show) This game takes way to long for the enemy to move. On the forth level I would go and watch a movie, coming back every five minutes to see if it was my turn yet

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(3)

mp2max

Oct. 17, 2010

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(-20)

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