Under rating threshold (hideshow)
Buy catapults, hide them behind dwarven infantry and heavy inf garrisons, and play defensive to get rid of mobile enemy forces in start, then use catapults to quickly kill garrisons. Target ranged units first, and you shouldn't have any issues
Under rating threshold (hideshow)
i just got crit 4 times master attacked 7 times in a 4 turn hostile repeat...
needless to say half my army is dead. eh #yolo
Under rating threshold (hideshow)
people, try buying a couple of bowmen and keep them alive. You can upgrade their weapons and then the minimum damage will go up. This game is quite ok actually
Under rating threshold (hideshow)
honestly? This wasn't worth the badges. I've never seen such ridiculous dmg system. Variety is huge but still most of the time you do 1dmg. It's not even random. Randomized double turn is not just annoying, it's stupid. 1/5, and i don't rate many games like that. I feel like i literaly wasted a lot of time. Wasn't enjoyable at all
Under rating threshold (hideshow)
Terrible system, my hourse units does 1-90 damage! So I can kill 80HP enemy in one hit, or cant kill 130HP enemy in 5 turns using 6 units...
Under rating threshold (hideshow)
If my warriors have melee damage of 5-15, why do 50 of them only manage 1 damage? Why is the damage system so random?
Under rating threshold (hideshow)
I have to agree that the damage system is hilariously faulty.
This is what ruins this game after the 5th battle or so.
Under rating threshold (hideshow)
How do you actually load things? I'm not seeing the option to load a saved game, which is kinda the point of saving them……
Under rating threshold (hideshow)
A LOT of frustration and confusion could have been avoided if this game had just told us "We're a generic war-time board game" in other words, little units are good against horses and towns, big units are good against archers, horses are good against big units and they get damage bonuses from attacking from behind, and archers are good against horses. keeping that in mind, this game become 3x easier.
Under rating threshold (hideshow)
The game seems okay aside from the strange multi-tiered crits, but what made me rate it a 2/5 was the turn-limits on missions.. Any time you find a turn-limit or requirement in a game that forces you to completely restart it just so you can build up to meet that one mission's requirements is a game-ruiner.. For this game, it was having an army of ballistea, and finding a missing that expected me to have an army of only cavalry.
Under rating threshold (hideshow)
LOL the damage system is so f****ng messed up, my units do 1 damage 99% of the times while my hero does something like 60-80.
Under rating threshold (hideshow)
Fire spells = useless... won't ever let you target it on anything
Game starts several scenarios with "Hi: I killed half your people"
Game fails
Under rating threshold (hideshow)
The game is fantastic. I love it! I just wish the CPU were faster calculating its moves!
And, what's more, why don't you deepen it even further adding more details about the background story and making it a bit more tolkien-like?
Under rating threshold (hideshow)
Combat is way too "swingy". One battle will be a cakewalk and the next will be nearly impossible. Some you really, really need to go first, others it doesn't matter
Under rating threshold (hideshow)
ehh i didn't really like this cause its just like fire emblem(which i love) but if i want to play this EXACT game i can in half the time since i own fire emblem awakening.
Under rating threshold (hideshow)
I gave this game a chance but it seems that all the other comments about it are true. It's disappointing because it has/had so much potential.
Under rating threshold (hideshow)
nice game,nice idea but some isue's need to be fixed to make it a great game,double turn as much it may be usefull sometime is usualy anoying and get that dmg sistem little beter
Under rating threshold (hideshow)
Won't give above 2/5 for broken ran-gen. Especially since units are lost permanently, I can't afford "Oh, you just lost 3/4 health on your tank. Why? Oh, just cuz." Also, I'm not going to a different site for a "new, bigger, and better game."
Under rating threshold (hideshow)
Honestly? The idea is great, the turns are nicely based, but my only major gripe is the random damage. I'd really like to know why my dmg is 9-13 yet I still do only 1-2...other than that? nice game, 4/5.
Under rating threshold (hideshow)
Wow this game is a insane mess. AND I LOVE IT. unironically of course. I have no idea what will happen next. from moment to moment,
Under rating threshold (hideshow)
could we PLEASE have the ability to move the units box? There are MANY times I place a unit but cannot 'face it front' because the box is blocking the view.
Under rating threshold (hideshow)
On secound thought, what is up with the randomness? Sometimes attacks do 1 damage, sometimes the same attacks do 75. Sometimes the enemy starts, sometimes I start, sometimes one gets a double move.
Under rating threshold (hideshow)
I like the battle system and how you can upgrade for your commander.
But the upgrade system is too complicated for the regular troops, because you have to do it for every single one.
Under rating threshold (hideshow)
WTF? 'cause of all those -1 i've reach the limit of 20/20 turns and loose. And i have to come back to the beginning? What a shitty game!
Under rating threshold (hideshow)
This game is bullshit, i like the story but seriously it's extremely based on luck, also is the developer's favorite number 1? Because i get it a lot... like a LOT.
Under rating threshold (hideshow)
This shouldn't have the badge of the day. The balance of most things is way off. Shame because on a technical level it seems fine. Also needs a tutorial.
Under rating threshold (hideshow)
1 health unit can do as much damage as full stack... hmm. Also, turns should be fixed, random start, but after that fixed turns.
Under rating threshold (hideshow)
Guys, I agree with what most of you are saying, but just grab the badge, then try out the newer one... The dev even said this game had a bad damage system. The newer one is likely much better, since this was a first try from the looks of it.
Under rating threshold (hideshow)
NO AUTOSAVE??? You´re kidding me, I just lost a hell of a progress - Autosave after battles is a must. 2/5 cause apart of all the other complains it could be an entertaining game.
Under rating threshold (hideshow)
my hero's initiative is always maxed, yet the enemy forces always attack first, meaning if you have any weaker or new troops on your front line, they die, and any defense map where you start of surrounded becomes super difficult because all of your tank troops lose half their hp on the first turn. and abilities can be used only once per skirmish? better save that heal spell for when you are about to lose a troop. i like the permadeath, a troop gets wiped out you lose it, but combing it with all of the above and a horrible RNG makes even veteran strategy gamers like myself cringe