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I HATE games that take you away from the site. If it's so important you need it in the game, then don't plaster it on some forsaken webpage off in the ether. 1/5.
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when the game was loading my nose started to bleed for no reason it's still bleeding right now while I am typing this
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Could be way better because the enemy gets like 20 units that are all better than yours and you get only 5 that suck even if you upgrade which makes secondary objectives almost impossible to complete so you don't get the extra money to get better
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why should i play a board game on pc?? This game could be much nicer if it was made only with the basic idead of a board game!
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aside from the fact that a lot of fights are just trading off 1 damage, the game gets great and the scenarios are entertaining and challenging enough. also, it's "Incomplete," not "Uncomplete." :P
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alright game, navigating the mao is annoying, needs to be draggable, glitch on the no. of turns you or the ai gets, and loads of other bugs make it an overall poor game. 2/5
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It keeps saying "critical attack" or "master attack" and then doing no damage. If it was made with no problems this game would be perfect!
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LoL i thought was a nice game...
U take yout General and atk a low lvl Goblin for 1 damage... And u have to complete the game in 30 turns, since the goblin guarding the tower have 50 Hp ><" Like 50 turns
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I think the game was well made and has lots of potential. the problem I have is that the damage and how its either 1 damage, 10 damage or 50 damage. It gets rather dumb with so many 1 dmg hits. the other thing is the bug. the game will say I did a massive crit but then it wont register the damage. fixes these two and the game will be so much better.
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I totally agree with stevenkaras, game needs to have the turn thing fixed, it needs to have a click and drag system, however the graphics and music are AWESOME, so I would have to give it an overall 5/5
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Great potential, but worthless in its current form.
Needs:
* An in game tutorial (not on some external website)
* A dragabble map or push scrolling (make this an option)
* Fix the damn turns. It should be my turn - your turn - my turn - your turn, etc. It really is like: mine - yours - yours - yours - mine - yours.
* Game balance - absurd to hit 1, 1, 1, and then hit for 50.
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need to be able to drag the map, it takes waaay to long on some of the bigger levels, and then the computer will get to go twice, and the critical hits are extremely overpowered.
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As is it's either 1 or 45 damage, nothing in between. That needs to change. Also, I don't like the turn limits. As a more powerful nation attacking a smaller one, I feel that time should be on my side. You should at least make some levels where you win if time runs out.
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as far as potential goes this game gets a 5/5. it also has great graphics decent music. BUT because the gameplay is so fundamentally screwed i can only rate it a 1/5.
in the first battle my general attacked a goblin and hit it no less than 13 times in a row with a very weak attack dealing 1 damage. during this time the goblin kept dealing between 1 and 45 damage until my general was dead.
restarted the game and went on attacking again. this time the general hit the first goblin with a critical attack and the second with a master attack killing them both in 1 blow. the third goblin in the first fight was also hit with a master attack and killed in 1 blow by one of my light infantry.
so basicaly all that matters is luck :(
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i love the overall concept, perhaps because i love turn based RPGs. however, the double turns partnered with the absolute entropy of damage makes the game rather aggravating.
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I hate the fact that there are sometimes double turns..that really drives me nuts, because it's causing me to lose frequently.