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wtf it says wrong player version please update latest then icon thingy so i clik on icon and install it and i refresh page and still sys same thing. why?
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This TD really has potential. but it could use a balance update. infernal is to good, lightning tower after lvl 3 is bugged, If you choose the wrong skills at beginning you get stuck at later levels. A skillpoint reset button would be good.
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is it a bug or are traps supposed to vanish after some time? if its supposed to, then traps are completely useless -.-
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tower mechanics needs some work half the time units can walk past my towers and they don't even try to fire on the units.
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why can we never be the evil people -.- i mean seriously? every game these days, your always the good guy. you dont even have the option of being it. I like being the good guy and all, but i prefer the villain most of the times. ok game though. 4/5.
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When choosing a tower, if the infernal tower didn't exist of course, one thing to take into consideration when choosing a tower is firing speed. Hovering over each tower on the right you get a stat called 'shot delay'. Based on that name the fastest tower should be the one with the lowest number. But once the tower is placed in the game that stat is renamed. Now it is 'firerate'. Suddenly the towers with the smallest 'shot delay' have become the slowest towers.
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Playing through on hard and it is getting hard in later levels. once you have your bases covered its sit back and watch and upgrade when necessary. Love that extra gold gives you more experience. Some islands very hard to get started without losing, but thats the point I suppose. Could be more balanced so you get better use of cheap towers, but they become almost redundant after island 4.
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I like the gold stealing and mana stealing bits. I probably would have made the stealers take it back to their source instead of just vanishing though.
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after playing the whole game on hard....i find it too easy, repetitive, n i was bored by the time i was on lvl 5. i giv this game....1 out of 5
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though this is indeed a very similiar and maybe even straight ripoff of cursed treasure...if you set it to hard this is an enjoyable game...and those of you who are complaining...go make a game so we can talk sh*t about your crappy game
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- Infernal towers are overpowered (lots of damage, high range, seeking enemy and exploding are just too many attributes).
- It would be nice if you could see how long the traps are going to work (by clicking on it).
- The speed button should do more.
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Found a bug: Thunderbolts tower upgrade from 3 -> 4 DECREASES range. Also, Infernal tower is far more powerful than any other tower.
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I didn't even play. The text was too hard to read and the tutorial was way too overwhelming when there were five arrows pointing to five different red circles on the screen.
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this is an ordinary TD game, but it's even worse, because everything is almost like in "cursed treasure" and if that is not enough, the type of text is from the Diablo game, so everything the creators had to do is to paint some not bad quality creatures and write the text. P.S. sorry for my bad english - I'm not american :)
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@Targaryen, thats why that added a HARD button, 'wow its really a problem that has to be fixed: a game on easy mode is too easy'
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The game graphics is "fuzzy", it's kinda hard to distinguish different elements as they seem to melt with each other. The victory screen however was nice and sharp. Would be nice if the game itself would have that sharpness too.
The red text on the green background is a huge mistake (hurts eyes). You should read about color theory and how to pick colors. You will benefit from it.
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@ targaryen, speed up button does work dude...
also would be nice to have shift + place tower to place multiple without having to keep clicking tower but instead just holding shift.
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Dear god the Exocet font makes your eyes bleed after a while. Please oh please, switch to something else. Large titles and whatnot are fine in Exocet, but reading anything beyond that is just torture.