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Towers that can only be built on one of three types of ground and a spell to cut away trees... hmm, sounds like another TD I played...
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Pretty decent "B-grade" version of Cursed Towers. Too slow though; the waves are far too long (40-50 waves in increments) for how quickly the towers level up. You end up filling every last tile with a tower... which isn't very fun later in the game. I'll give it a 4/5 and hope for an improved sequel. Good first try.
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The ditch disappears after every wave, is that supposed to happen?..if so, it shouldn't cost the same as the wooden tower.
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3 enemies fled in the beginning out of sheer terror!
Then your cannons blew up everyone without even letting them move!
It was a minor victory, sir.
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If you have fast forward on inbetween waves, you will gain mana very rapidly but the wave won't come any faster, making you able to get to full mana for every new wave.
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This game held my attention until lvl ten. Pretty good game, however the speed up is buggy as hell. Als the other suggestions here are correct and should be listened to. Cheers :)
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Needs to be able to fast-forward a little bit more.. as well as letting us see what each upgrade adds on to the existing stats :p
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Guys, I will admit that it IS a bit like Cursed Treasure, but Cursed Treasure didn't invent tower defence. Seriously.
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wtf it says wrong player version please update latest then icon thingy so i clik on icon and install it and i refresh page and still sys same thing. why?
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This TD really has potential. but it could use a balance update. infernal is to good, lightning tower after lvl 3 is bugged, If you choose the wrong skills at beginning you get stuck at later levels. A skillpoint reset button would be good.
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is it a bug or are traps supposed to vanish after some time? if its supposed to, then traps are completely useless -.-
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tower mechanics needs some work half the time units can walk past my towers and they don't even try to fire on the units.
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why can we never be the evil people -.- i mean seriously? every game these days, your always the good guy. you dont even have the option of being it. I like being the good guy and all, but i prefer the villain most of the times. ok game though. 4/5.
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When choosing a tower, if the infernal tower didn't exist of course, one thing to take into consideration when choosing a tower is firing speed. Hovering over each tower on the right you get a stat called 'shot delay'. Based on that name the fastest tower should be the one with the lowest number. But once the tower is placed in the game that stat is renamed. Now it is 'firerate'. Suddenly the towers with the smallest 'shot delay' have become the slowest towers.
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Playing through on hard and it is getting hard in later levels. once you have your bases covered its sit back and watch and upgrade when necessary. Love that extra gold gives you more experience. Some islands very hard to get started without losing, but thats the point I suppose. Could be more balanced so you get better use of cheap towers, but they become almost redundant after island 4.
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I like the gold stealing and mana stealing bits. I probably would have made the stealers take it back to their source instead of just vanishing though.