Castle Guardian

Castle Guardian

by agitatedferret
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Castle Guardian

Rating:
3.5
Released: August 16, 2010
Last updated: August 16, 2010
Developer: agitatedferret

Tags for Castle Guardian

Description

Battle your way though over 10 unique enemies in 20 days of combat! Upgrade your castle, pointer, and everything else in this clicking frenzy!

Bug that allows you to use unlimited magic has been removed.

If you experience lag try reducing the quality to low and right click and setting storage to unlimited.

How to Play

Use your mouse to aim and click. Press P to pause and press M to mute the audio.

When you have mages you can hold CTRL and click to use your spell.

Comments

0/1000
rogerrr1 avatar

rogerrr1

Aug. 17, 2010

2398
63

What is it with these games and their desire to integrate with my facebook? I mean, I click on 'more games' and as a result some application gets permission to add itself to my used application on facebook. No warning, no confirmation button -- you don't even realise this website suddenly has access to your personal details (which I happen to have left out of facebook, but plenty of people are not like that).

I don't want _any_ integration with my facebook, personal details or any other website for that matter. And I'm sure plenty of people will agree with me on that.

Tommy9898 avatar

Tommy9898

Aug. 16, 2010

1103
55

Wow, I get an archer on a defense game that ACTUALLY aims and hits, AND fires more than once a minute? I must be dreaming.

deepvoid avatar

deepvoid

Aug. 16, 2010

1017
54

Ok, here's the deal on rage mode and mages. You see the 50 next to the sword? That is the "kill" requirement for rage mode. The units killed counter below the rage number is the number of kills you need for rage mode. When you see a 50 in the "kill" counter, you can use rage mode. Every time you use rage mode you subtract 50 from the "kill" counter. Same with mages, a mage blast at level one costs 20 "kills" from the kill counter. Rate up so everyone can see : )

corpsedeville avatar

corpsedeville

Aug. 16, 2010

626
43

TO ALL GAME MAKERS: could you PLEASE make seperate on/off toggles for sounds and music, i'd like to hear the sfx without the bgm, thanks

yiluxion avatar

yiluxion

Aug. 17, 2010

311
23

If you die with rage switched on, the whole game will have the "negatives" filter even in the menu screen. Not a major bug but still a bug nonetheless.

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