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Alright, so let's put gunpowder in a rock container, and put a fuse track into the gunpowder, then use fire and use it at the beginning of the fuse track. Wait for the fire to get into the container, then GUNPOWDER BOOM!
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Guide to awesome fireworks:
1. Make torch of any size.
2. Select C4 and switch to medium-large size
3. Hold above torch and enjoy! (you can move your mouse away as long as you hold)
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make explosives more repulsive.
i tried building a cannon with an adamantium tube, gunpowder, and some sand on the top. when i lit the fuse, the sand, instead of blowing everywhere, just fell down to the bottom of the tube.
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An idea: Obsidian has a Byproduct of lava*, and water. can crush zombies and parts stick together but float on water. *The stuff you get from pointing a lazer at steel
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Idea: Zombies shouldn't just drop dead (Implying two things) Since we have acid, limbs would break down into nothing one by one until either the acid or the limbs/body is gone. But zombies shouldn't die just because a fire (Zombies are fairly immune to some stuff) and they shouldn't die because of a shot to the body, it'll just make them fall. So the only way they should die is by acid (when the body is completely gone) fire (Same applies as acid) Lasers, guns (To the head) and explosion and other things.
Also another thing to Dragonfire's idea make fog (Water cycle?) so that when smoke comes in it become smog. It shouldn't kill but when lots are poured in water it should come out as acid.
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"So... how do you destroy all this acid" "well... lets dump tons of LSD on it and then maybe we will fix our acid problem"
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Would be great a fixed zombie spawn point that can be set in any place in game...I know if the player continous spawn zombies, they will form a zombie bal and i will be a reason for lags, so set a time limit for one spawn and another!
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I want ash element that comes out of living elements and smoke coming out of fire and the ability to make steam with a brush but 4/5
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What the game learned my: oil is harder than water and can burn under water whisout making stream. Black hole is able to absorb lighting (ligting * by ionzating air atoms) but unavailble to absorb laser (light). Unlike fire gun shoots can cross black hole whisout being absorbed.
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I really enjoyed this game. The plot is really riveting, and the battle system is really fluent and is tactically stimulating. I would have to criticize the cutscenes, however, as they detract from the overall experience. Truly, an action RPG of the ages.
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Electricity maxed is God's wrath:
God: Have you been taking drugs?
Zombie: Nooo buu did yoou seen the rainbowwws
God: FEEL MY WRATH!