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Bad parody of Risk.
"Play over 6 levels of pure strategy" It isn't pure strategy, it's dice rolling. Normally, the CPU comes better off anyway.
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omfg, 4 my whole attack turn, the computer rolled my higest attack die number, just a shitter game of risk.
fix this till its fair.
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The AI has problems.
At level 3, too many of them just accumulate points without attacking.
Mostly a stalemate unless I do something to break the balance.
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this game is awful and a terrible represention of risk. the defense should not get 3 dice and the offense should be able to march with as many people as they want.
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the game would be good but the dice rolling always comes out with the defender wasting. and you should have the dice roll before you say who won or lost.
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the game is cool so far but it takes forever to load. try to make it lower quality or make it so it uses less data so that it loads faster
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tis game is ok... but the randomization logarithm is kinda bugged. i keep getting pwned each turn or i pwn each turn. Plus if ya want a really good game, play risk II online
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LOL, ALberta is the best place on earth and i'm american. Besides brithish columbia, cuz it looks best, and mountainz r pimp. A world risk you don't have to pay for =)
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What the HELL is this? You have Alberta and Manitoba but you skipped the best province of all? SASKATCHEWAN.. asshole
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this game is brilliant, i like that defending has an advantage over attacking, after all its realistic, but it would be good if the AI was a bit more ambitious, i really enjoyed the few times where i even had to struggle to not lose the game, especially south america, that map rules.
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With my comment I was referring to the way the dice rolls are not always so random.
In one player the computer player likes to stack so you can easily see how this plays out. During one battle I lost 21 in a row attacking the computer (7 attacks with 3 loses each time).
But then again I've seen some people hit streaks where they don't lose for turns on end (and not even with more armies per territories.)
ps. please make an option to have the players choose where they start. it could even be an option that can be turned on and off. but it sucks when one player gets most of the good starting positions and is almost guaranteed to win.
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Oh, and it's odd when one wants to switch from attacking to moving, and one needs to de-select the current region from being the attack origin.
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I don't think allowing 3 defending dice is necessarily a flaw. It's just a slight tip towards defense compared to Risk, which is very attack-oriented. The one-per-region production still favors offense in the end. The two issues that make this tedious against the AI to me are that the AI gets stuck in the end game, and that the end game is very slow once the player has basically won, again because at the end, the AI almost always just sits and reinforces a few regions.
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Hints, 1) If you don't like how a level begins, hit Back To Menu, then Continue (not New Game) to restart the level; 2) At the end of your turn, you can move armies between MULTIPLE countries (not just 1 like RISK).
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For the love of god. PLEASE: Fix the dice and resubmit the game as Sensou 1.5 of something. Because I love this game, but nobodies online. People play the Single Player which sucks because of the dice+A.I. but against real people the dice are still annoying but it is so much fun! PLEASE! GET MORE PEOPLE TO PLAY!
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addictingly fun!!... only thing is that the dice rolls really are kind of wierd, but overall i'd say its really good.
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Having the defender always win in the case of a tie, coupled with the fact that the dice are automatically sorted in descending numerical order before being compared/matched, result in games being drawn out unecessarily. In the case of a tie, nobody should lose troops, and rolls should not be sorted before being matched.
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There is no fake players in the game. It looks like that there are some users that are connected for days, you can see that there are a lot of guest in the kong chat room. Or this users forget the game page opened or they somehow are blocking the connected socket. In any case this is bad because they are using slots that could be used for other players.
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wow... I just noticed that when you enter multiplayer it is always the same players playing other games every time you enter the room. In other words they are all FAKE players put in place to make the game look popular. How cheap..... >:(
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Despite some of the negative aspects of the game (unbalanced attacking, a lil slow w/ the comps, etc) But i still love this game!
Definately one of my favorite, if not #1
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The mechanics are seriously flawed. the minimum 3 army isnt the problem its the defense winning ties. the ai is also lacking. even when you have 90% of the area it still takes 30 mins to finish everyone off. needs a reahaul but otherwise its ok.
also how is score calculated?