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Really needs a way to un-paint squares. hardest part of this game is remembering which squares are 'in use' and which can be reused after changing a path.
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All in all it probably took me 3 hours of actually playing, but I would only play it before bed a bit so it was really over the course of 3 days. I actually think they got easier as the level progressed.
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To EnderW23 who mentioned about how Level 16 can spend all eternity in hell, what you need to do is think of ways to complicate paths. Like the red path there. You would think "Oh that goes around the left side, as it's the easiest way," although in reality (there may be multiple solutions to these levels, but this is the one I did) it goes around the right edge, as it is less obvious and thus harder.
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Inside the office of the game creator: Boss: "This game is too easy." Assistant: "I agree. Let me present a possible modification: We make it a cube with THREE sides! What do you say, Boss?" Boss: "A THREE sided cube? That`s perfect! Great work, Assistant!" (Assistant gets promotion and pay raise and three sides is added to game) A week later, at the game creators office: Boss: "This game is much better now!" (Recently promoted) Head Assistant: "Yes, it`s MUCH better!" *Evil laugh and lightning in background*
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It took me until level 28 until I realized you can just click on one square and drag the color around...my hand hurts terribly from clicking each individual square for so long. xD
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Why must the cube making liquid dripping noises when I connect things?! In flow I understand. It's flow. This is a cube. Why does this cube have to make me want to pee? >_< Great game by the way.
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The secret to beating the game? Lots of hard work, dedication, problem solving skills, and then after those fail you just Google for a walk-through.
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So the intro music is quite good but it stops so there's that, the sfx are kinda of annoying though the interface and general gameplay are very good. The GFX are nice and there's just a lot of good puzzles with fairly good progression though level sixteen was a bit early, as was level 27. Overall a nice goame but bettered by its sequel - keep up the improvements :)
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This was surprisingly easy. I looked at the comments and thought I would have a hard time but nope. I'm kinda disappointed...
The hardest level for me was 27 I think...The rest were pretty straight forward.