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Patch or not patch, change or not change, AI is still overpowered and making perfect combinations every turn of play...
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Mods are a major problem, top players are all small group of friends, dominated by a tiny minority and chased away most of the long time players.
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I have a question concerning players with a congregate account. How does one log into the main website or use that account on the iOS app? Are we restricted to only playing the game on kongregate now or would I be able to create a password account with you guys somehow and you would be able to transfer the data?... great game btw excited for the updates
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YOu need to put a MINIMUM of like a month AFTER a person pays to be in a guild so that they don't pull that fucking bitch shit having people join a guild then kicking them out......-_-
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we need automation. when we know that we are gonna win its kinda boring to throw our cards in the match.for example: ye have uncompleted gem challenge at somewhere of this game And you have Perfect 100% chance to win deck against it... its boring to throw my cards to game...
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gears aren't balanced very well, being either way too good or way too bad and too punishing for opponents (essences/qdc/battle axe)
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Its painfully obvious when the AI is programmed to WIN AT ANY COST: impossible perfect combinations, the card that draws is the one to destroy your best card, the "aleatory" card abilities target exactly the card they need to win... we simple players dont have so much "luck" ever... bad programers... no wet food yor you today
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Dear ZellMurasame, you are funny. ;) - What I meant was: Most parts of the interface freezes- including of course that big Back button (that you cannot miss after a couple of minutes of game play) . ;)
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WOW! I am amazed how after years the whole interface is still totally bugged. Starting with Tutorial Missions ( Failure 1009, anyone) , over the shopping screen (no way to get out of there) . Simply cute!
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This could be a fun game if it didn't have so many barriers to playing. I wish more card games would be built like all the new LCGs that companies are coming out with. Purchase a box and that's it, you have all the same cards that everyone else has. Digital has so many options too. They can have campaigns to unlock cards, randomized card gain per battle won, and/or tie card unlocks to an achievement system. When will card game developers finally realize we don't like the lottery style system that card games used to run off. Sure, Magic is still strong and healthy, but that's an exception, not the rule.
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VIP system, money for packs and playing, singles shop, AND an energy system with 2 minutes per energy? Its like they took all the most gougey, hated monetization models and rolled them together! Why should I pay for cards, and THEN pay even more to play and use them? Charged multiple times.. 0/5
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Constant disconnects. Seems like a solid game, but I think I may as well wait til I return to my better connection in about a week to continue any further.
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Great, another run-of-the-mill card-based MMO that won't let me get the hard badge until I've played 300 hours worth of game play to get a single item I need to actually complete the badges... What a joy..