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i would let u know about 2 bugs i found after last update, fisrt one i cant see Awekening Elder while im editing a deck, second one is Firestorm elf affecting Woodland sentinel....a no sense Woodland is immune to elemental...and get they abilitys...
Immunity only stops damage and targeting. Firesworn Elf's ability isn't damage and isn't targeted, so it affects Woodland Sentinel. This might change in the future, but it was the way Immunity was originally coded.
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I can't access the shop. Can't click on anything other than the promo tab. Also, no reward from the advanced tutorials.
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server is down again. this is the 3rd time in within a 31 day time period. I believe they switched the kingdoms server from the original Antic server to this new server in Canada. But I suggest they sack that serverhost and move on to something proper.
Sad day if you can't properly host a flashgame.
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this game better make a turnaround soon or it will be dead, these frequent outages will drive people away. The fact that they don't give any gems/gold as compensation for outages (like pretty much every other game does) doesn't help either!
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Dont play this game in PvE, it has the WORST AI (programmed to chose among the whole decks the card he needs exactly to win 90% of times)I had ever eseen in a videogame, play only in PvP
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Fix the freezes during pvp matches, because i keep wasting hours losing tickets in the tournament. And it's been a problem for more than a year
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I propose to change the merchant selling stones in campaign (nobody buys stones anyway). Instead let him sell random cards.
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Really enjoying the game. However, having to beat three or four enemies, especially when it's just the same enemy over and over again, to complete each node on the map is very tedious and doesn't make me want to finish the game. Since there are so many nodes, it would be best just to have one battle per node.
Fair comment. We're looking at improving the variety of enemies that you face, but reducing the number of battles per node is definitely something that could be done as well.
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Every mod I've seen in this game has been fair. (HotdogDurden is probably the most strict though.) Don't try to get banned and you probably won't.
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if you play this game (and i dont recommend it) watch out for a mod called HotdogDurden. bans very easily. The mods generally are bad.
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When are you gonna accept that you made a big mistake and ban or nerf the Skullcrusher Giant? Its not bad to admit that you made an overpowered card...
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Cost 6 for Iron Dragon dont balance the card. In an arena duel I played yerterday, the AI played 4 mana givers (dirty fuel, flasks, etc) in first turn and put an Iron Dragon in play. Next turn "casually" he draws another Iron Dragon and had the mana to put it in play too. Turn 2 and 2 Iron Dragons in play... If you dont have SPECIFICALLY direct death cards, you are gonna lose. And the damned IRon Dragon reduces ALL damage in 1, with a minimun of 0... thats totally unbalanced, many direct damage and creature cards dont do a scratch to it. And its not even Rare, if IRC...
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Iron Dragon is not that imbalanced, but Skullcrusher.... oh boy 5 mana for 3/5 something that will almost sure destroy 3 charges at least...
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Whoever invented Iron Dragon, Frost Wielder and Skullcrusher Giant, deserves to be fired... Overpowered and unbalanced cards. Dont start talking about "high cost", because theres enough mana giver cards in game to be able to put 2 of one of them in turns 1 and 2. Something that the AI keeps doing one and another time, with his """"""luck""""" drawing the exact cards it needs every turn...