Under rating threshold (hideshow)
There's some kind of weird bug in the milling challenge on the single player campaign - as soon as she's down to 1 health, no damage is dealt. All injuries from my ally creatures result in 0 damage points.
Under rating threshold (hideshow)
OK, I JUST STARTED FINISHED TUTORIAL 4 TIMES, sorry caps, finished tutorial 4 times each time i do it dissconnects when i refresh i have to restart again and it just keeps repeating
Under rating threshold (hideshow)
very sad to see this game dead, hope this gives a signal to other game developers that 1. p2w isn't the way out 2. no actual increase in content (campaign) = lose of players
Under rating threshold (hideshow)
This game is much enjoyable once don't expect any progress without heavy paying, This Dev. really good at build in some dick like mechanic
Under rating threshold (hideshow)
Some of the buttons seem to display below the window - so that you can't click them. Doesn't make it easy to understand what's going on when you first start!
Under rating threshold (hideshow)
this game is amazing. u can use cards to make combos and im loving it! now i might not even get hearthstone this seams good enough for meh :D
Under rating threshold (hideshow)
"resist: damage to this dreature is reduced by 1" my creature was attacked by a creature with 1 attack and took 1 damage, the enemy didn't had pierce, this game is stupid.
Under rating threshold (hideshow)
Ok so I logged in for 20 straight days. On day 20 I was never given the option to open the epic chest. Now on day 21 I'm feeling damn cheated.
Under rating threshold (hideshow)
Upon having their first comment removed due to unfortunate references to the anus, LeMon_Cc now sees fit to say the exact same thing as in the first comment in a slightly less rude manner. And I do mean slightly.
Under rating threshold (hideshow)
Haha, AnticEnt is showing how to do business in cheapest way.
Made it pay to win, and try so hard to cover it, want to keep a good name,huh?
Under rating threshold (hideshow)
I have always asked myself why this game has not succeeded like it should. After finally taking some time to play it, I quickly answered the questions. Simple problems that are overlooked can make a game undesirable to play even if the game itself is fun.
1. Having to change my deck around every single time i do anything. We need 16 copies of every card, something wrong here?
2. well thats about it, get your sht together
Under rating threshold (hideshow)
i think its okay to buy things with real money if there is still the possibility to get everthing with skill and a little more time than those who pay
Under rating threshold (hideshow)
Well I just started this game, but holy hell are some abilities extremely powerful. If a card gets Armor 2 it is basically game over, as most of the starting cards do physical damage. I am trying to do some "Beginner" arena and am fighting people with decks full of rares, most of which give Armor.
Under rating threshold (hideshow)
I understand that a "challenge" is supposed to be challenging, but setting up a challenge map to only be able to win on the last turn if you can recover cards from your discard pile isn't "challenging." It's "cheap" at best.
Under rating threshold (hideshow)
I wish the survivor modes had no level limit to the bonuses available I got up to 70 on the holy one, and there's no more bonuses available so I'm sad.