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Am I the only one that thinks the menu is similar to the ones from Nitrome? Was the author working for Nitrome before?
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Seriously who has set a track with jumps and gaps as the delivery track for a truck that can't even secure it's cargo, who on earth thought that would end well?
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The truck blows up so easily. But I did enjoy flipping it every now and again. If the sensitivity of the cargo were slightly lessened I would rate 4/5. Instead, 3/5.
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My wheels are SCRAPING up against this box and it's perfectly fine then I am tipping over and I explode. The box factory did some good work!
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Mining for purple alien jelly clumps is a risky yet lucrative business. The danger is once you expose it to air, it only has a shelf life of 3 minutes, hence the need for speed.
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lose all the cargo? no problem! just make the mining facility think it got it's cargo by smashing some crates into that sucky funnel thing, and they already have the crates!
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awesome. level ? only required i deliver 2 items. i drove off immediately, picking up nothing and speeding away. then, at the end, i put a box and a little sign thingy in between my wheels and stopped with them underneath the thingy there. it accepted, i completed the level that way.
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also making the crates breakable would be nice, that way they won't get stuck underneath the truck and slow the player down.
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Anyone made a backflip just like me?
No? Hmmm, must be my brother who has been tweeking that engine... Because I made one awesome backflip :D
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'Rushing like an express train' Man at teh end: Where is the supplies?!?!?!?
Truck driver: You said for me to come quick....
Man at teh end: .........
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Its far too easy to crash the truck, on most cargo carrying games your vehicle has to flip on its back then you lose. But if the front or back of your truck hits the ground your toast, also a upgrade for a deeper truck bed would help a lot for those tricky 3 huge piece levels.
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the level with the super big rocks (lvl 2) is so easy
1. dont get cargo have miners slave carring them to the place they need to go
2. dont crash
3. give the people at the depot a box disguised as a rock to get bonus points
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Great production values, top-notch artwork and level design, and apparently flawless programming (except for perhaps the exploit posted in the comments). My only criticism is that it's so good that I would have enjoyed other game modes, (race, stunts, trials, and additional vehicles for example) and more levels.