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Real good Game. Has a nice atmosphere (sometimes remindes me of bioshock).
But it really has no replay value. Maybe add an armoury, that is unlocked once you finish the game, so you can choose your weapons before heading back into any missions to look for some rare chests or to simply tear them apart and play around with the great physics. It is really anoying having to use the pistol, when you have already tasted the grenadelauncher. So replaying any early levels is no fun at all.
But keep up the good work.
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I found the Ending kinda... bad sorry but a giant robot that is like every other boss and then the scientist with 2 lines is underwhelming then the end i was annoyed by the quickness of ending just kill bot/scientist and end
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found a bug... theres a secret room in the mines where there are many rotating gears under the bridge... just from the left side of the first bridge, a entered a secret room and got stuck off screen, forgot what stage i'm in
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Ah. A couple times I've been stuck on invisible walls, that now I find were the half-visible chunks of wall that had yet to be destroyed, that somehow block the whole passage.
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Please, please, PLEASE, developers. If you hit the jump key while on the cliff....ALWAYS jump. It should not matter where my "foot" is. I don't control my characters foot. Or, maybe that you've selected mouse/key UP for this action? It's awful. 20% of the games do this and 20% of are wrong.
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I ended the game without any upgrades -i must have been so immersed i forgot about that part. so 5/5 for a well made game. Only bad thing: heavy lag near the end levels.
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after a million deaths, mostly at the hands of the professor and his machine, I finished the game with only the knife! 1000 of those deaths must have been at the hands of bosses...one hit kills aren't a recipe for success.