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I understand why the developer does not allow us to keep your weapons if we go to previous levels. I think its because if we kept all of your guns, the levels would be less challenging and thus less fun.
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+Great story which takes place after first Zombotron events
+Missions are better organized than in the first game
+More enemies
+More weapons
+Better interface
+Vehicle with gun(very fun to kill with it)
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INFO: weak points: zombies-eyes armored zombies-legs,skeleton=armored-jaw =non-armored-head,spiders-none,space guys-eyes,giant zombies-head-----------------if you need suggestions pm me press + so everyone can know
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I have a question. Why would you add something as awesome as a Zombomobile, but then make it to where if we push W for 2 seconds there's an explosive barrel to blow us up?
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Heres an idea, make a game where it has the same grahpics as this, and make maybe ten or twenty maps, then make it so you can spawn units in this game ( spiders, zombies, skeletons ect. ) and make them fight eachother, so it could be a group of twenty zombies verses a group of twenty skeletons, which i would love to see. Different units for different species, normal zombie, helmet zombie, bomb zombie, giant zombie ect. It would be an awesome project on the side of things and i'm sure the players would get a kick out of it. + so Creators can see !
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I just love these kinds of games where the enemies attack each other. It's just so interesting for me to watch. Plus, it saves ammo and health.
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the start cut seen was funny and mest up at the same time the hero from the first zo mbatron got splaterd by thr new hero :0
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I have to replay the last level, because a bug teleported me to the level's start. Now I'm shooting a door what I can't unlock at twice, and shouting rude words to my computer.
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'So how do you get these guns?'
'Simple,i kill naked zombies and get craptonna pennies and spend them at some sort of high-technology shop.'
'wait,where do zombies keep these "pennies?'
'don't ask.'
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You can get stuck behind the car, it would be nice if you could push a button to push it more, or enter it from behind or something :s
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Conclusion: Go crazy kill Skeleton warriors,mini-machines,Mutants,robots...Defeat the bosses and find the demolished Spaceship just to find out youll be stuck on the planet for years to come... Nice. 5/5
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Wish that the knife didn't take up one of your valuable two weapon slots. Not much of a fix to everyone asking for a melee option when you're an idiot to keep it beyond the second stage
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If you guys played Zombotron 1 you'll understand what I'm saying. After all the hard work, in the beginning of the game the biobot just dies. xD
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It would be nice if you could highlight better when an elevator is going to transfer to a new scene vs. when you will be able to go back into that area.
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Copy-pasting an old comment here: For the daily achievement; the knife can be found in stage 2, in the beginning. move forward until you reach an elevator. use it to get up and walk left. a scene will be played and you need to shoot down the skeleton and the knife will drop. pick it up with "E" and there you have it. kill 20 enemies and you're done! :)
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Ah know yer Zombocar's real version. 'Tis "Buggy-Sport", a fiber-glass Hot Rod vehicle based on GAZ-24 parts. Authors ye Sherbinin Brothers, which created also "UNA", another hot-rod. Both cars are well-known in USSR via TM (Technica-Molodezhi) magazine & E.V.M. TV-show
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At the beginning of level 6 you can (very slowly) push the scientist out the door. Once the door shuts you can "kill" him (he just vanishes tho).
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Odd level 13 has a glitch... and soldier diary's level 13 also has a glitch..... whats going on with the LEVEL 13?!?!??
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i m stuck in zone 7.. there is this place with a target i should shoot, but it doesn t respond. also left the vehicle.. no succes.. tried to sue vehicle to jump over barricade.. nothing
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After beating the penultimate boss and being killed by the final one, I respawned outside the room. Now I can't get back in since the gate won't open. Will probably have to beat the boss again.