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i dont understand why the basically just disregarded the past game. was that suposed to just introduce you too the universe? I dont understand.
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I am having an issue that when it auto use a medkit when fighting the spider dudes it uses ALL of the medkits that I have on me at once. Is that suppose to happen?
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this game its loading right know but the fist zombotron was a fun expeirience for me and i hope this is to thank you antkarlov and ahuraster and other fans beg for more 3,4,5,6,7 lets make their 7 games
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Now i know im gonna get alot of hate on what i have to say But im officially in rage mode and i dont really care This game has to be the biggest appointment in a sequel that i have ever seen The first couple levels were great i was at a 5star rating going strong having fun. As the game went on it just kept getting worst and worst And when i look at the comments im not surprised My first enimie that started my rage was the green ones that shoot stuff at you, When i first encountered them i was dieing in 1 hit Cmon After awhile i got used to it but it was still a 2-3 hit death every time The second would be the the rocket guys Instant kill every single time i got shot Not to mention the spawn back system kept putting me right on top of the same enimie every time so i was getting spawn killed over and over non stop This game is very disapointing and i cant believe this is part of the the first one when i loved the first one. I could go on but im at max character count, 2/5.
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I understand why the developer does not allow us to keep your weapons if we go to previous levels. I think its because if we kept all of your guns, the levels would be less challenging and thus less fun.
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I think this is a great improvement on the Zombatron 1. The weapons are bigger and more varied, and the levels and enemies more challenging. It seems the makers of the game really took on the feedback given. There’s also the addition of driving a vehicle, and a sword to fight or break up things near you.
Some things I think can be improved are:
1. There are a lot of mistakes in the English subtitles.
2. Quite often the enemies can see you before you can see them; I think it would be better if both had the same range of sight.
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3. The plot is lacking depth and originality – the “mad professor creates monsters” is overused. But the gameplay still made the game great fun. For me it’s more a casual game to get my fix of zombie shooting, which I think is fine because not all games need a brilliant plot to be fun.
The only real issue I have with the game is that it's far too easy when you die. You immediately respawn with full health, just dropping a small number of coins that you can go back and pick up. I would prefer the more usual system of checkpoints throughout the level.
And of course I wish there were badges available! I’m sure the first Zombatron had some!
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Real good Game. Has a nice atmosphere (sometimes remindes me of bioshock).
But it really has no replay value. Maybe add an armoury, that is unlocked once you finish the game, so you can choose your weapons before heading back into any missions to look for some rare chests or to simply tear them apart and play around with the great physics. It is really anoying having to use the pistol, when you have already tasted the grenadelauncher. So replaying any early levels is no fun at all.
But keep up the good work.
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this game sucks so bad compared to the last one. ammo drops are spaced ridiculously far, controls are idiotic and the whole game is just very clunky in general
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I found the Ending kinda... bad sorry but a giant robot that is like every other boss and then the scientist with 2 lines is underwhelming then the end i was annoyed by the quickness of ending just kill bot/scientist and end
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Anyone else try and shoot the guy when you first met him out of impulse, and giggled with glee to find out it shot BUBBLES?