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fun little thing where if you do it right on the last level, jump ion the shop chute any wander around in it and you can just jump high enough to get out of it and fight the boss for fun :D
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Finished level 7 and the game froze as the "finish without shooting more than 80 shots" star popped up. The side mission badge recognizes it as completed but, I have to do the level over again.
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Why is it every time I quit a level, select "levels", click the level I want to do again, the screen stays stuck on "Pleaase wait... Loading Level (#)" and I have to refresh every time?
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Aesthetically, this game is fantastic. I love the graphics and sounds and general ambiance. But the playability is a little lacking; I'd like to see more explanations of icons, for example. A mini-map and a help screen would be nice. And the shops could be improved by showing what you already have so you don't waste money buying something useless.
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theres a secrate chest that you can't get normally you need to shoot the left of the chest then when it's on the right side you get your shotgun and blast it off the top
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Glitched out after trying to respawn on level 4. Reading the rest of the comments it seems to be happening on all levels. Bugfix in order? ohyesh
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I like to reload my weapons a lot... and sometimes press the reload button when I die, which restarts the whole level. Game designer, I don't know if you noticed, but there are several dozen other keys on most keyboard and you could use pretty much any of them.
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This game could have so much more, a better shop design, a melee attack, a mute button in the menu. Great game, but seems like a lazy work, 3/5.
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I was not aware there was fall damage until i suicided from nowhere. I had fall a lot of times before and no damage, suddendly, i kill myself lol. Good Game !
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Usually I avoid these zombie games but this was rather fun and before I knew it I was done. I saw myself realizing how I could have done one thing different to maximize destruction of enemies with one shot. It was fun to see that they weren't all out to kill me but were enemies to one another as well, it was nice to lead one enemy to the other and let them battle it out and save the ammo on destroying just the survivor. That was a bonus help when it came to the boss.
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Needs a lot more work. The Elevator destruction mechanic is very poorly done - certain elevators being destroyed force the user to restart and lose all progress on that level. Either make elevators repairable or make there be a "long way around," or just force a restart if a critical elevator is destroyed.
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From someone who is terrible at platform games, and usually avoids them: absolutely brilliant design, graphics and game play are better than some shop bought games I've had. Thank you very much to the developers! (My one complaint would be difficulty at reaching some areas after zombie destruction - needs a double jump). It's on my playlist, and 4/5 so far.