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Like everyone else said... The game has a lot of potential, but as it is, it's half-baked. You should totally spend some more time working on it!
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man you guys suck my win to lose is 80:20 l8er in the game get a shadow elf he will be an archer, then get a minitor and human they will be your fighters, the ghost thing he will be mage, and some1 to fall back on the ghoul becuse of high health, you can use the last slot for etheir a cleric/healer or another person to fall back on.
PS you can use the ghoul as a tank aka a person to take on all the damage
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Really did not find anything fun about this game. Fighting is a joke, you miss 90% of the time, hit for 1 damage the other 9% of the time and then 1% of the time you will hit for a higher amount. Played for 20 matches and only won a single game, it was enjoyable at first trying to make a team that worked but then I quickly figured out nothing worked it was all random and it was all pointless.
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the hit and miss system doesnt see it as a ratio or percentage it sees it as a fraction from 100 so if you got 90% melee you will prolly miss 10 hits out of 100 so its alittle more understandable.
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Surely this game has it's shortcomings, but I actually enjoyed it quite a bit.
It's true that the hit/miss system is annoying in the beginning, but as you play more and more, you will see that it's actually not unpredictable, but behaves in a very constant manner.
This game does very little to drag the player into it's world in the beginning, but it has a lot to offer.
It has a very steep progression curve, but that makes it so much more rewarding to complete on the other hand.
I for one had a great time with this game, and it's a clear 5/5 from me. Keep up the development :)
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Well, I'm done with this game. Winning is damn near impossible. I have one person set up as a fighter, a ranger, and a healer, and I can't do near enough damage to kill 1, let alone 3 people. Damage is completely random. Miss 60% of the time, hit for 1 39%, and a 1% to hit for more than 1. Spells hit maybe 30% of the time, regardless of the persons hit % and the spells hit %.
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Why do we have to wait 20 seconds between every fight to watch a loading screen showing "enemy teams fighting" Who cares
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Irasfel, you're the moron. The developper is kindly pointing out that there might be a glitch on Firefox so that people will know what to do if something goes wrong with the game, and you're bashing him for that. You ever made something with Flash? It's not as powerful as C or anything else. You can't always find what part of your code should be updated.
And Firefox having 90% of the market share doesn't make it the must have. You can always switch to IE if you have Windows or install Google Chrome just for this game. By the way, if two browsers have 90% of the market share that means the market share goes to 180%...
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this needs a better leveling system and a more clear output on what is going on. all i know to do is run up to enemies and kill them after about 10 matches the league is over yet there is nothing telling you that
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Stop taking game design tips from Sirlin. Misses are a sloppy, lazy way to balance things. Graphics need work, menus need an update, but this game has potential.
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Seems the people you fight ramp up in equipment at least as good as yours no matter the division. Just defeats the purpose of improving really.
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um i will give it a 3/5 because all i see is miss miss miss miss boom -27 the game is kind of easy when you get yourself a strategy which doesnt work good when i buy a spell it says 80% chance and i see 99% FAIL
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game gets too hard after a while i had a team of 3 with one spell that fails :( all we useually do is 1.. and THE ENIMIES ARE GETTING HARDER EVEN THOUGH I ALREADY BEAT THEM!!!
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Not so much original, yet well developed. You have to fix this in order to have it working on Firefox. Also, the menus are horrible and feel too much "default": re-design them with a fantasy theme, it would be much better. Also, after some plays it seems that everything needs to be balanced a bit. Why release a rushed game while with a bit more work you could craft a fine one? Go back to work on it.
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eeuh? 90% of the time you/they miss... 9% of the time you/they hit 1 or something... 1% of the time you/they hit 40+?! 1/5
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I don't think the 1000 gold is a bug. In another letter you receive in the beginning, the Chairman of your team says that the previous trainer lost all the money. I suppose he's talking about the 1000 gold.
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Interesting. Lots of diversity in characters, quick and painless battle system. It does need some more gameplay elements to keep it from becoming repetetive, such as random encounters, a storyline to follow, etc. The 1000 gold bug is indeed present and makes the game quite a bit harder. Nonetheless, 3/5
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Rely good i liked to play,but it get a bit tricky to the and and i would like a expirience bar but at all a game i would like to see more from 4/5