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Comments for Reactance 2

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Skywind

Jun. 14, 2012

Under rating threshold (show) What. the. Heck.. Tartaros a 6th boss that comes after enhanced boss 5 in boss rush? seriously

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(34)

HeatedHavocFTW

Mar. 24, 2015

Under rating threshold (show) I actually love how this game only plays it's music when it's on screen, so when I'm tabbing, or listening to youtube, I don't have to hear the music. That was a good addition to the game.

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(13)

basti78

Jul. 13, 2012

Under rating threshold (show) Homing Lasers? Seems legit. 5/5

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(108)

edinaldo_soader

Jun. 06, 2013

Under rating threshold (show) So i'm trying to complete the level unscathed, and i'm dodging every bullet and then i kill the last enemy, i'm already dropping the mouse and then the LAST bullet in the level hits me...

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(32)

Platformer1234

Feb. 17, 2020

Under rating threshold (show) "Survival mode is unlocked by completing the normal levels." I wouldn't call level 25 a normal level.

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(12)

Bananamama

Jul. 07, 2012

Under rating threshold (show) so i charged my core to 100%. but it still needs one more charge. this will be from the boss run my guessing. so i give it a go. well. i just figured out that im not so curious what the full charged core will do anymore.

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(31)

Toad72

Jun. 14, 2012

Under rating threshold (show) Luckily, my computer has a permanent slo-mo for this game.

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(101)

FenixKnight

Jun. 06, 2013

Under rating threshold (show) Ok let's face it....We all hate homing Missiles...

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(29)

icebeast555

Jul. 15, 2012

Under rating threshold (show) Who else went into the Melophone fight and thought "this will be easy... Holy that's a lot of bullets :O"

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(29)

iosys

Jul. 08, 2012

Under rating threshold (show) Which is better Bullets/Rockets/Laser? If you split each weapon and use homing then the Damage per second is the important number. All Maxed: Rockets: Damage = 39 Rate = 15 Count = 3 TOTAL DMG = 117 DAMAGE PER SECOND = 7.8 Bullets: Damage = 12 Rate = 8 Count = 5 TOTAL DMG = 60 DAMAGE PER SECOND = 7.5 Laser: Damage = 20 Rate = 9 Count = 4 TOTAL DMG = 108 DAMAGE PER SECOND = 7.2

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(29)

kelam

Jun. 13, 2012

Under rating threshold (show) I gave up after dying my 100th time on Hyperion. Too tough, compared to previous missions. otherwise cool game

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(383)

Developer response from ApprenticeChief

I nerfed Hyperion somewhat, since so many people complained about him. I guess I've just played it so much he doesn't pose much of a challenge to me anymore.

Jakex322

Feb. 15, 2014

Under rating threshold (show) jeez those bosses take years to kill...

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(11)

tgmeow16

May. 27, 2013

Under rating threshold (show) I love those curving lasers :D

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(11)

OuttaMyHead

Jul. 08, 2012

Under rating threshold (show) Once you get the antimatter bomb mod you can farm around 140,000 RP every 4 seconds on the 2nd boss by just dropping them all where he is before he can even shoot.

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(11)

DaddyNZ

Aug. 17, 2014

Under rating threshold (show) One of the best & hardest bullet hell games I've completed. Loads of challenging levels, and two really great challenges, LV 25 ( LV 24 was pretty hard too ) and getting though 25 LV's of survival. Great skill / shooter game, rated 5*'s

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(10)

Osprai

Nov. 25, 2013

Under rating threshold (show) For all of you people complaining about the music, you could have turned down the music using the music volume slider under options or you could have started muted instead of complaining!

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(10)

rewgon

Jun. 15, 2012

Under rating threshold (show) i wish i could set the spread of my guns to 0

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(10)

adrin

Jun. 15, 2012

Under rating threshold (show) Finally beat the boss run! a few pointers for other brave players challenging the run (no spoilers) 1. for the weapons, use either of the first three x4 with split & homing. Yes I know the damage loss, but homing is a must for later bosses because you'll be running away a lot and the bosses are really small without the outer armor. 2. use the shield for the ship mod. nuff said. 3. there's really no answer for bombs & hull. I personally chose antimatter so I can rush through the hard patterns and red hull because I liked lots of regen, but I'm pretty sure focus regens faster if you have high max focus, and speed is essential for dodging some boss patterns as well. 4. Missles dissapear when they go off-screen. Stick to the screen edges and those pesky missles won't be bothering you (click and hold LMB to prevent losing focus on screen) 5. Don't give up! In the end, boss rush is really about memorizing patterns and getting used to it. Happy hunting!

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(38)

Spraypainsos

Jun. 14, 2012

Under rating threshold (show) I was so happy to finally beat the level 5 boss and find out what becomes of the warp core, and you tell me I have to beat harder versions of all the bosses consecutively now? At least there should have been a new upgrade or weapon after beating the final boss. No one needs more money at this point, and projectile velocity means next to nothing. Other than this gripe, I enjoyed the game a good deal.

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(110)

Anthonyk747

Jul. 07, 2012

Under rating threshold (show) On level 24, are those big guys considered to be Mini-bosses or Bosses!? Because I was wondering as to how the "Affliction" affects them, as compared to Bosses which you (the creator) already stated: "For affliction, bosses are immune to the slow effect, and 50% resistant to the weakening effect."

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(36)

Developer response from ApprenticeChief

They're counted as regular enemies, as far ass Affliction is concerned.

knewred

Jul. 11, 2020

Under rating threshold (show) @askolan None of the final boss' attacks are unavoidable. If you're talking about the whip, it's got a limited range- if you watch closely you'll see there are parts of the screen it doesn't reach.

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(5)

felpsfake

Jul. 06, 2020

Under rating threshold (show) @BestTeamKiller You start the game with it already equipped, you can sell it for mad money tho

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(5)

MEISGRAMMARGOOD

Jul. 06, 2012

Under rating threshold (show) Homing lasers. Because **** Newton.

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(107)

coolmike13

Jun. 14, 2012

Under rating threshold (show) This game was fun until near the end. Then got too hard

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(45)

adrin

Jun. 14, 2012

Under rating threshold (show) atropos 2.0? I think I'll pass..

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(54)

Kirby_64

Apr. 01, 2015

Under rating threshold (show) Hands down, the best shooter that I have ever played. Tartarus battle is epic, and I like the fact that Tartarus is actually the ship from the original Reactance.

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(8)

jonstonc

Jun. 02, 2013

Under rating threshold (show) Who keeps deleting me from the high scores for ItemsBought, ItemsSold, and UpgradesPurchased? I grinded them fair and square.

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(8)

ironplayer

May. 28, 2013

Under rating threshold (show) That level 24.... ;-;

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(8)

Pubertie

Jul. 06, 2012

Under rating threshold (show) This was a fun and solid game which found that nice balance of challenge just shy of frustration. However the whole 120% warp core thing was just aggravating. The "whoops, no reward yet! Fooled you!" shtick was fun when Mario did it a quarter century ago.....not so much in a bullet-hell shooter. The fact that you only achieve the warp core's reward when it is no longer even useful (read: the absolute completion of the game) doesn't help either. The warp core reward should have been something that the player was capable of achieving through other means, for example with a huge amount of RP. That way for players who are having too much trouble completing the game they have the option of building up to an ultimate upgrade that will help them. In a flash game, once you've beaten the most difficult part and fully completed the game there isn't much incentive to play around with some uber-power upgrade.

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(20)

FlamesNX

Jul. 05, 2012

Under rating threshold (show) At first I was like, "This isn't so hard, why are people saying that it is?" and then I fought Melpomene for the first time.

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(20)

Bronzebow

Jun. 14, 2012

Under rating threshold (show) The moment I saw that money automatically collected to your ship, this game earned a 5/5. One of the simplest concepts in the world, but so many games make such a silly design mistake. Going on to actually play the game, I saw that I was not mistaken in my rating. This is a truly great bullet hell that has all of the little points of polish firmly in place. Good job, developer, and please continue to make great games like this.

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(173)

atresia666

Jul. 12, 2012

Under rating threshold (show) I don't get it... Why would I get increased bomb damage for not using them? I think somebody who doesn't use bombs won't benefit of it at all. :|

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(19)

Muspell

Jul. 08, 2012

Under rating threshold (show) I have yet to understand how losing part of your ship actually make you more dangerous... These boss sure are strange.

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(27)

koldo27

Mar. 31, 2015

Under rating threshold (show) Be as sceptical as you want about homing lasers, but let me remind you that in the first game we had laser shooting lasers.

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(7)

Weiszklee

Mar. 23, 2015

Under rating threshold (show) I never understood how bosses become stronger as they get damaged. Do they have extra weapons hidden inside so they can only shoot when parts of the ship are already destroyed?

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(7)

TOYSUM

Jun. 22, 2014

Under rating threshold (show) people complaining about Atropos, heh, wait till Tartarus (boss rush)

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(7)

destroyer3

Jul. 05, 2013

Under rating threshold (show) I hate level 24 those stupid carriers with other enemies are near-immpossible to kill

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(7)

Toimu

Jul. 14, 2012

Under rating threshold (show) Warp Core needs 120%?!?! boo!

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(7)

Tzunami_1_Duo

Jun. 13, 2012

Under rating threshold (show) Give us more focus or make Slo-mo more effective with less focus consuming. I get easily killed by Bosses, even If I use Slo-mo... By the way good game! 5/5

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(128)

antares

Jul. 05, 2012

Under rating threshold (show) Weapons need some serious damage increase! even with full upgrade and fully upgraded modifiers they still take too long to kill even basic enemies, let alone bosses! I have over 2 mil RPs that cant be spent anywhere, maybe increasing the total number of upgrades on all weapons will help out?

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(48)

darkniko

Jul. 11, 2020

Under rating threshold (show) Amazing.. I hate bullet hells but this is a 5/5. Reached atropos but whaaaat.. Sory cant keep playing my potato pc is freezed to hell and atropos gave the last blow ..

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(4)

anqxyr

Jul. 06, 2012

Under rating threshold (show) So, not using bombs will make my bombs do more damage. What?

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(33)

felpsfake

Jul. 06, 2020

Under rating threshold (show) I admit it's kinda weird when upgrading the poison mod it actually decreases the longevity do deal damage faster instead of the standard increasing longevity to deal more damage in total

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(2)

Hidudelastspare

Jul. 07, 2020

Under rating threshold (show) @archerbob just play the game a little and do level 1 and dont hit so many people while dodging everything its much easier

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(4)

DiscOH

Jun. 14, 2012

Under rating threshold (show) Not much point of survival mode when there aren't any new upgrades to buy

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(46)

pirate943

Jul. 07, 2012

Under rating threshold (show) *start muted* this needs to be a new standard here on kongregate.

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(16)

beavinator

Jul. 06, 2012

Under rating threshold (show) I just did an experiment, and discovered that enemies killed by Splash damage or Acid damage don't count towards the kill count for your weapons. This seems wrong to me. Weapon mods shouldn't prevent the weapon from getting credit for the kill. It was still ultimately that weapon that was used to make the kill. I think this should be changed.

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(16)

M_Sixteen

Jun. 14, 2012

Under rating threshold (show) Lasers+Homing+split= <3

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(16)

chadim90

Jul. 07, 2012

Under rating threshold (show) There should be a bonus for beating all the enemies in a level. + if you agree

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(45)

Torkey

Feb. 13, 2015

Under rating threshold (show) Rockets with split and homing + leech bomb makes Hyperion a lot easier

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(5)

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