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I hate how one of the achievements is to die...I normally try really hard not to die at all but now there's a part of me that wants to...
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Sensei's words of wisdom. Grasp firmly the idea that you are invincible. You are trying to go for "without getting hit", so why spend money on health or shields? speed is a hindrance for the untrained mind. As for the lazer. Dat sh*t is tight, yo. It is the surest path to victory.
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I started this Game in Year 2011 and sure lost my save file with missing beating the final boss. Now i have the hard badge, but i should defintily focus more on beating Games to avoid doing the same thing again. But ok, this Game is still great(and the Musik is still awesome, i never want to mute it!) and good that we don't need to beat the Final Boss without getting hit (that would be a impossible badge^^)
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... So glad the badge requires only 14 no-damage levels... if it had been "no -damage on all levels" it'd probably would have been an Impossible badge...
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The final boss has a bad habit of keep shooting when he should stop.
It's like "well, there are missiles all over the screen, i'm should be fine" nope he will shoot 2-3 more waves.
And with the criss-cross thing you go "dude.. the screen is ending... i can't go any further.. dude stop shooting... DOOOOOD!"
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I can't believe I made it to level with 12 stars before reading the comment about Z being autofire, you'd think the game would tel you something like that>.< Also, it'd be nice if the last boss at least had a set pattern. I had the same pattern the first 3 runs and started getting it down and then the 4th started with missiles (which I hadn't seen). The stuff is hard enough to dodge without needing the pattern to be random...cute game but 2/5 due to the last boss being so ridiculous it's completely out of sync with the steady rise of difficulty. No need to end a cute game that stupid difficult. Esp with how poor the movement is.