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I'm almost considering to get 0.1 seconds on every level except e, which i will just leave being 999 for the hard badge
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Sod this,... if the damn line actually followed the cursor exactly it might be doable,. but the delay is just too long, unresponsive, laggy,. whatever.
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Damn it! You stupid (beeep)! What a (beeep) game! Never again! How could it be so (beeep) hard?! After a few minutes: O.K.. one more time! And so the story goes..
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I felt accomplished when I beat all the levels with short times except for E with the keyboard, then I come back to E to finish off the impossible badge. I'm now aware the impossible badge is beating E, not the rest of the levels.
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*Hope gained when able to get past the level E clock with some regularity on keyboard ... moving red blob crushes soul
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172.86 seconds on keyboard and didnt get the impossible badge? i demand a refund hand and 5 hours. and a compensation of 200 dollars for mental problems caused by this game
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Some advice on level E and all other levels with keyboard. Right click on screen with mouse then proceed to play. Time slow down and navigaating becomes much easier
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Ok got that badge, with more than 70 sec on lvl E. I then could enjoy grinding some secs on each other level, THAT was very funny.
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stupid level e ...roud path with a keyboard ?? its not hard its just totally luck based. Ill try another thousand times and it should make it
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In my humble opinion, after 5 hours of trying to beat a level, you should be able to collect a powerup enabling you to bounce of the walls :P
I cannot understand how a game which gave my a headache, kept me playing it for so long^^
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level e, 57.45 seconds, keyboard mode, that time gave me the impossible badge, more than an hour and a half only playing that cursed level, now i should put some ice on my hand.
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Level e Attempt #12839128: Failed. -presses up button- Level e Attempt #12839129: Failed. Come on! I just need to complete you once! And then I'll be done with you! Please?
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This is one of the most difficult games I have ever played. It's a good concept..the problem though is the things that move. They move too quickly...which would be fine, except that there's not nearly enough room to go that fast. Whenever you end up speeding to try to get through one of the endless spinning things, you just smack into the edge. I do like that the hit detection is (for the most part) fair, and that the front is the only part that can't hit anything but..damn hard. The Impossible for Pyro wasn't this hard, for me anyways, and that has 3,000 less awarded..weird.