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Check out Protox 5000. Itis a celle designed not to take out mega cells by implosion, but rather by melting its shields in a barrage out mini bullets. Big celles against it is a problem, but small celles, sentries even, pose no threat to it. Try it out>>>>
http://www.kongregate.com/games/Archigeek/hexcelle-arena?team=672744
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Check out my implosion warhead, designed to take out ultra heavy massive celles. (It implodes them then drops a lot of bombs destrying the beast.)
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I don't get it... Made a thought process, which should work out fine, but the game just breaks down and the only thing that works is the exit button while doing a fight..
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it would be awesome if there was a "hanger" cell and it would send out an allied celle and the more celles of the "hanger cell the better your allied celle would be or the more of them there would be
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Probably what would be the best addition to the game would be the ability to actually play as one of the cells. In exchange the amount of skill the Cell has would double. Rate up if you agree!
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There needs to be a way to manipulate batches, because the computer can sometimes do incredibly stupid things with the batches.
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WTF is going on in this game. It doesnt even tell me who I am or the enemy is. Im fine with complicated games but you have to actually tell the player what is going on.
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whereas hexcelle adventure was closer in form to bubble tanks 1 2 3 & arena, hexcelle arena is closer to bot arena 1 2 and 3
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I dunno what happened, but I keep getting this error message over and over again in the console during battle, and nothing else happens: "BaseNode: get variable: celle must be processed in this node first"
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The thought customization screen is too small >_< Would be great if there was a way to move the frame around your process
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I love this game.. played hexcelle adventure to no end.
Even though I'm a gamer that plays high end paid games like BF3 and Starcraft II, it's great to come back and enjoy little things like this.
5/5
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Finally, after sending all the celles I got from campaign, my armored(~400) and my Heavy ship (1200) and a Diver, I DEFEATED SPARTA!!! This shows that sparta is not unbeatable. Lol it took me 30 minutes.
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this game is awesome but i want 1 little thing and that is that i want to choose a celle and then start controlling it.do you understand wat im trying to say?
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I' be so happy, if there was a code-based thought-editor! I really dont like that tree-system and the complicated functions-folder...
Just like C++ wih its beloved braces...
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How the hell can we scroll in the AI-editor? And why can't "look right" be called with a value? Like "adds the passed value to the view-angle". And how can we manually set the current value? Or call functions with values directly?
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Even though this is a game, when you program thoughts it's a real mental workout! Come and check out my new forceshield and sniper designs! All original and made by me!
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Using muzze's copied design, i made an upgraded version of blazer, I call it Trailblazer, and added Stalwart defense to go with it, I dare you try a 2 on 2 with them!