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One more thing when ever I hit battle it just does not battle. So yeah please give me a solution to the problem and yes I know there is a editor I'm just stupid to not check out laboratory.
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it just needs a jump sender node, in which you set a number to it and it will jump to a jump receive node with the same number. and a chance node which you set a number out of 100 and it will split the path based on the a number and it will the percentage to go down the paths.
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Really bad menu system. Billion clicks for a little change. Unintuitive. Looks like it could be a good game though, the most severe problem is a lack of tutorial.
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So a cell with 13 hexes is cheaper then a cell with 5?!?
And why does the cost of cells increase when you save it?
Has a tech of 54 (<63 enemy), go to mission had tech of 84 instead...
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IF I CLICK ON THE GAME WHILE IT SAYS LOADING RESOURCES IT AFTER A WHILE IT SAYS IT CRASHED IN A LITTLE TAB WHERE THERE ARE 2 OPTIONS OF KILL NOW OR WAIT AND IT KEEPS COMING BACK UP UNTIL I PRESS X IN THE CORNER
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@ajent To delete hexes (I think they are called), just select the one you want to delete and press the "Delete (or DLT)" button on your keyboard. Also if you want to move in the celle creator, use the arrow keys (just some extra info C:)
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i haven't played in so long and now I forgot hoe to delete hexes or are they cells? whatever the thing that make up the bigger things are
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GUYS I found a way to avoid timing out, if your fighters don't get hit with bombs or missles, the timer will start to tick.