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OH! I figured out how to fix the celle building glitch!! Just duplicate the celle before you try to edit it, then it will move them to where they would show up in battles, fixing the problem! Hope this helps.
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This game is full of glitches (I don't mean the good kind). I have a hard time accessing the game since IE8 stopped responding because of the preloader.
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Guys, I can't fight Atieus (Boss) on the last campaign tier. I'm using my own bot designs with some efficient AI downloaded from other players. Does using player AI stop me from beginning the battle? I click the "Battle" button after setting up my team, and nothing happens. (By the way I beat every other mission just fine so I have no idea what's wrong.)
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This game requires not just skill but the ability to program and ability to know what it means. The logic "Get and Set variables relies on math and other things. You need to be smart to make a thought that works. If you want a thought that works check out my "Celle and Plasm" Packs.
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I've just discovered something! The celles can only smell something a short distance away, the smell range is the small white circle around the celle. During the smell phase however, the thing is dead-on accurate.
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i love the game but it takes 5 years to load the game ): i cant play it ANYMORE!!!!!!!! d: d: d:t and im lagging like heckkk!
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Ok lets say your using a Distance to enemy node
if the node turns to be true you choose set a variable.
You can set a variable by going through the following tabs
Logic:set variable:choose:custom
Then all you gotta do is name the variable and if the distance to enemy node is true
the distance to the enemy will be saved in that variable you named
Heres an example of using it:
You create a increase viewing field node you have variables to choose from
and in costum you will see the name of your variable there if you did it right :P
(I named mine "Cool" just to make sure i was doing it right)
I hoped i explained it well,sorry for the spam, I hope you can make awesome thoughts now :P
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(Last post messed up)
Ok lets say your using a Distance to enemy node if the node turns to be true make the node below it a set variable node.
You can set a variable by going through the following tabs;
logic to make i was doing it right)
I hoped i explained it well and tell me what type of thoughts you come up with :P
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Ok lets say your using a Distance to enemy node if the node turns to be true you choose set a variable. You can set a variable by going through the following tabs;
logic just to make sure i was doing it right)
I hoped i explained it well and tell me what type of thoughts you come up with :P
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lol guys i haven't played this in a while so im going to have to re figure out how to use everything :P and i will tell every one how costum variables work
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remove the goddamn timer! also, a ''control manually'' option would be awesome! and it would be nice as well if the cells could register sideways movement so that they can aim that way in advance....with those 3 changes this would be the best game on kong for me
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For those of you waiting for an implosion missle I have one right for you. Just download either the Implosion Warhead Or Implosion Nuke and they will implode any enemies (as long as they are big enough to be imploded). Try the Implosion Warhead for those of you who want a missle that tries and tries again to implode enemies or you can utilize the Implosion Nukes powerful destruction and destroy any entire celles big enough to be imploded!
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@camo5: i figured out how those custom variables work and im already planning on creating a thought that smells a enemys first and second position then calculates both to find how fast its travelling so my celle can aim accordingly! :P
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If anyone wants a decent thought that will get you through just about anything, try out my !!. thought that I posted with Supertank.
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I have a cell that when it implodes it if you go near it will hit you with itself and implode you! the normally since this is a armored cell(tech armor) and a lot of it kills you! At least with some cells.
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ooooo hexcelle arena I thought there was only hexcelle but i was wrong i rate five stars!!!!the game is complex and theres some glitches but ....WHO CARES!?!besides im sure it only effects me.Drag is OUT
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For the love of God, PLEASE add something to explain what each type of thought node does. My thoughts tend to end up with the celle wandering about aimlessly (if it does anything at all), and the built-in ones are so useless I'd STILL be better off using them.
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Dragonfire, all hexes have a mass, if your mass is high enough your celle can implode really easily, best celle using this type of tactic is my Extremely Improved Imploder v2
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My Extremely Improved Imploder v2 and Monster Sniper are unbeaten by anything I threw at them (besides the sniper dieing to the Imploder).
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Great game but for some reason when i'm using my dad's laptop, when i start teh game it goes to load, but then gives me an error and won't load.
Error:Thinker:Get saved thoughts, type Error#1009
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This game is epic. P.S. evan i destroyed sparta using my destroyer with bulldozer programing. The missiles from sparta hit my destroyer, causing a massive implosion, as warned by Archigeek. The grav. core, fully formed, started to fly at sparta, who tried to run away. unfortunately, the grav. core caught one of sparta's arms, and proceeded to eat its way up into sparta. Once the grav. core reached sparta's core, sparta imploded into the mess, and was then destroyed by the intense gravitational fields generated. My Hexcelle survived because i added armor and tech items together, which repaired my Hexcelle faster than it was destroyed.