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That Tayuman Forest level is a good gold accumulater at the end. I'm amazed that the enemy of state had ordered over 200 robots to kill me. + this up so others can get their weapons!
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Hi,this game is very good but you can grind on the first level and earn money quite quickly so maybe you could make the first level a tutorial that once you play it once you can't earn any more gold from it.-Joey:D
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found a bug! when you pause and unpause at the end of a level a new jetpack will fall down on top of the old one, and in boss levels the same boss will respawn with the old old still on screen...needless to say the bosses are the ones doing the heavy pawnage in this game.
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A good game but has plenty of room for improvement. I'd like to see the awards being actually rewarding. For example, the Electric award should increases Lancer damage. Otherwise I have no idea why awards exist at all. Also, the melee weapons' minimum range is absurd, given that your movement slows down when you are attacked. The slow speed traps you in enemy attack while you can't move away to attack it.
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Just keep runing right while killing crates and easy bots, while avoiding the hard ones, until time reaches 0 and jump into jetpack.
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Good, fun game at first but even with the best weapons it's hard to deal with hordes, it seems enemies come at the same rate you demolish them instead of having a set amount. This would be fine if you could attack enemies next to you or if the weapons got more progressively better. 4/5 still, pretty fun game until you get stuck/frustrated
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I'm pretty sure the damage upgrade literally does not work. I cheesed the first boss to build up money, and then maxed out the damage upgrade. I used the strongest LMG before and after the upgrade and didn't see a change in damage output at all. I believe it took 90 rounds to kill the guy each time.
Either that, or the damage upgrade does so little that it might as well not exist. In either case, that's something to look at for the next build.
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It says "pawned" when killed. I know it doesnt matter but it irks me to no end when people dont realise that "pwned" is "owned", the "p" is an "o" in "leet speak".
And anyone who uses leet speak deserves terrible things to happen to their computer..
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Great game would be better with armor/weapon paint, would make more sense if enemies had guns, needs mouse controls, the ability to dash would be useful. Waiting for a sequel.
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I've been able to beat a couple of levels with little to no problems. I farmed gold on the first boss level to max out my armor, speed, and attack but no clip upgrades. Then, I bought all three melee weapons and put it all on my weapon slot. Attack with L, K, and J in a cycle with rhythm so that the cool down time of the first melee weapon will be done by the time the third melee attack is over. Attack too fast and there will be a lag between each cycle. This works (if you can attack with a beat) because the enemies are knocked back after every hit. Using this technique, you can run and slash past most of the enemies and bosses. You need to run because you have bad crowd control with this setup. That means your main objective is to run and break objects to try and get health while the timer goes down. Thumbs up so people can see.
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It is almost pointless to kill any of the guys except for the faster ones. killing enemies doesnt provide you anything extra over what is needed for the next stage and you get more gold from killing barrels
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Very frustrating game... 2/5 at certain levels you will see enemies end up falling ontop of you and when an enemy hits you and gets ontop of you it's instant death... Upgrades practically don't do anything only speed defence and ammo are increased slightly . I was quite dissapointed and i didn't even get to the 2nd boss.....
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most hard enemies are rocketgunner which spawn beside you, it's hard to dodge their missiles and you must stop to destroy them.I'd give 3000 in game gold for a repulsor aura gun with light damage.Shotguns are good because can hit enemies at your side.too many hit-on-line guns
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I don;t get it, is the point of the game just to go through the level and survive for as many seconds are set, or are you actually supposed to kill. I have managed to get through most of the levels just by avoiding most of the enemies, and just picking up the crates. If you do this, then you never run out of ammo (or at least until you get to a boss)
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This game has potential. More ammo is absolutely necessary, because like it or not you WILL end up using the melee. And even when it's fully upgraded you're basically running for your life. Also, the upgrades for how much ammo you have are worthless.
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is something wrong
i have 50 ammo for the 2nd rocketand 48 ammo for the first rocket but normal ammo for 3rd rocket
:p i like 50 ammo
rockets+ammo=unstoppable+fun
lol
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Great game, I love all the different weapons and upgrades, it keeps the game entertaining, but sadly I found (and exploited ;) ) a glitch to make fast cash. If you pause during a boss battle, they will repeatedly spawn. Though they will regain full health, they still drop the same ammount of cash as last time. Grind on bosses for 10 minutes and you can practicly buy anything you want AND upgrade everything. Though balancing would be a nice fix too. 5/5 :)
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Decently good game. I enjoyed playing it, and I'm not gonna repost the problem that you have already seen and addressed. But I did experience much of what other people said. Overall though I enjoyed it, and like the straight fowardness of the gameplay. The thing I had a real problem with was the twitter and facebook achievements. I don't mind the achievement for visiting the developers site, but the twitter and facebook ones are a bit ridiculous. I do look forward to seeing an updated or second version though.
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Just in case no one has noticed yet, the last melee weapon IS better than the free one. In addition to doing double the damage, it hits an enemy twice in one swing if you are right next to them.