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So I bought the high-end melee weapon and maxed my damage stat, but I couldn't see an increase in the damage at all, the green guys and black guys still took the same amount of hits to kill, is there specific weapons for it? also, I noticed that if the enemies stand on top of me, I can't hit them with melee or my weapons, but they can hit me, just a quick note, but aside from that, I really enjoy this game.
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So the free melee weapon kills the basic white guys in 3 hits, and the best melee weapon kills them in... 2 hits? Not much of an upgrade. Nice game, needs balancing. Also, put damage in the weapon descriptions plz.
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The games good, but it needs balancing. You don't earn gold fast enough to be able to buy weapons to cope well with the difficulty, your ammo gets spent way too quickly as you progress higher, meaning your stuck trying to kill lots of enemies with your close combat weapon, which gets tough even with the best one. Plus, the hit lines need addjusting. Close up eneimes can hit you, but you can't shoot them... and then you can hit enemies on a higher line then you, but they can't hit you, and vice versa. The games got potential, but it does need alot of tweaking. 3/5.
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Exciting game, I love the variety of weapons that can be used as well as the great introduction. It seems very well constructed and i look forward to playing more of your games in the future :).
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This definitely has some filipino influence :P. However, I suggest you make a tutorial and some better fighting mechanics. :D
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This game really is filipino patriot made game even the studio's name is a filipino dish and also most of the weapons.
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lol, no matter where you go, the robots will always spawn in front of you or on you, it's ridiculous. change the spawning area locations please and add a damage description
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The slowing down when you are getting hit is a terrible game play mechanic. It makes it impossible to run, and oftentimes the robots are too close to hit regardless of weapon, meaning you die no matter what you do.
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If you don't want to be stuck meleeing everything, keep moving so you find ammo at a reasonable rate. Outrun the tough enemies.
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Man, I've been "stay tune" for a while now, and there still hasn't been any updates to the glaring balancing/overall issues here...people aren't going to "stay tune" forever, ya know.
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I really liked the game. The fact that you have to keep running and cut through the enemies made it much more enjoyable then if there were limited enemies.
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Having 30 kills exactly doesn't let me fight in the area that requires 30 kills. It seems the requirement might actually be 31 kills.
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What does it mean to "surpass the ordeal"? That reads like it's written by someone who doesn't know what the word means.
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when using melee weapon its hit and knock back every enemy except for the closest one...
and thats slowing effect when they hit us is just awful, that way 2-3 enemy can simply kill us
aside from these its a good game
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Really excellent, but feels.... slow. Faster fire rate, no quirks (no close combat damage), more clip (seriously, 1 upgrade = 10% more clip when you already have almost no ammo?), more/weaker enemies would make this better. 4/5 for now, because it is a pretty good game.
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Fun game, but I have an issue with the targeting system: Your character's hit box is REALLY WIDE! Kind of a problem once the bad guys start shooting at you.
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WWWWAAAAAAAYYYYYY overbalanced man, Im wanting to upgrade my weapons but I'm having to spend every extra bit of gold I get on armor upgrades so I can stay alive long enough to fight the boss. Good game but needs a LOT of balancing.
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Trick to earning money: After you defeat an easy boss, pause the game (don't take the rocket). Another boss will appear. You can make like 50,000 at once.
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At this point, I can't give this any more than 3/5 because it is so imbalanced. Not to mention the weird hitboxes, lack of enemy variety, and extremely low ammo. Still, good artwork, nice weapon and upgrade variety, and smooth animation.
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So there I am, grinding the first boss for gold so I can buy upgrades before moving on to level 4. I pause the game to go do something, unpause... and a second version of the boss arrives. I have no problem beating one, and the jet back drops. I think "why not" and pause again... and ANOTHER version of the boss appears. Every time I pause. Easy money.
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The best setup is LGM, Shotgun, Encaser. LMG for weak stuff, Encacer is one-hit kill on anything so use it on blacks and greens. Shotgun for emergencies. Make sure to keep moving forward and pick up all pickups and you shouldn't have ammo problems. HMG and Rocket run out of ammo too fast.
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How do I advance beyond this intro screen where I'm looking into the mask? The only option is the skip button, but I want to proceed, not skip.
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Not too bad, every monster should drop a small amount of gold, it's not enough, or at least a reward for ending a zone. Really boring as well because we don't need different strategies to beat the enemies whom are just all the same.
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That Tayuman Forest level is a good gold accumulater at the end. I'm amazed that the enemy of state had ordered over 200 robots to kill me. + this up so others can get their weapons!
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Hi,this game is very good but you can grind on the first level and earn money quite quickly so maybe you could make the first level a tutorial that once you play it once you can't earn any more gold from it.-Joey:D
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found a bug! when you pause and unpause at the end of a level a new jetpack will fall down on top of the old one, and in boss levels the same boss will respawn with the old old still on screen...needless to say the bosses are the ones doing the heavy pawnage in this game.
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A good game but has plenty of room for improvement. I'd like to see the awards being actually rewarding. For example, the Electric award should increases Lancer damage. Otherwise I have no idea why awards exist at all. Also, the melee weapons' minimum range is absurd, given that your movement slows down when you are attacked. The slow speed traps you in enemy attack while you can't move away to attack it.
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Just keep runing right while killing crates and easy bots, while avoiding the hard ones, until time reaches 0 and jump into jetpack.
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Good, fun game at first but even with the best weapons it's hard to deal with hordes, it seems enemies come at the same rate you demolish them instead of having a set amount. This would be fine if you could attack enemies next to you or if the weapons got more progressively better. 4/5 still, pretty fun game until you get stuck/frustrated