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Comments for Anaksha Mini Adventures 2: A New Threat

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WhereAmIWech

Mar. 22, 2012

Under rating threshold (show) I think its prolly an expensive battery. if 15 bucks wont do it...

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(1)

ShimmieShoNeuski

Mar. 22, 2012

Under rating threshold (show) Good game, but too tedious.

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(2)

OXYCotton_FDU

Mar. 22, 2012

Under rating threshold (show) LOVED IT!

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(0)

Ryoomi

Mar. 21, 2012

Under rating threshold (show) 1) I really enjoyed the music in the Shop. 2) I enjoyed the dialogue. I thought it was mostly fun and comical :), despite the convo with the cult lunatic and couple other instances. 3) The excitement of the game went down over time. It was decently long and somewhat chaotic searching many a pixel just to move on to the next task. 4) Though this game may have "850 possible solutions," I highly doubt many people will play it again to make sure they get all the possible points, let alone to try out some of the other "solutions". My game took around 2 hours. 5) It seems like many others came up with 59/60 Virgo signs. In the room # 2 when we first get the assassin, are there 1 or two signs there? Otherwise, i have no clue. Also, I'd be bummed if there wasn't a cool reward for finding all of them (like a clothes change, at the very least) 6) Do the splint/tweezers/scissors/pen/old phone have a use?

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(8)

Developer response from ArifRocks

Thanks for the feedback. I've taken your words into account and I agree with the 'pixel hunting' issue. I'm working on the third game in the series at the moment which hopefully won't have that problem. The missing Virgo symbol was probably in the little grey hallway before the apartment. There's a full list of symbols and walkthrough on the anaksha forum. Also the items you mentioned do have a use in some of the other puzzle paths.

dudee36

Mar. 21, 2012

Under rating threshold (show) Loved every minute of it !!!! thank you for this great game XD

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lung4195

Mar. 21, 2012

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BoomFrog

Mar. 21, 2012

Under rating threshold (show) What happens if you et all 60 Virgo signs?

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coolrox95

Mar. 21, 2012

Under rating threshold (show) Bah couldn't find one of the virgo symbols >.>

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SpartanLeo

Mar. 21, 2012

Under rating threshold (show) blunt the screws on the right hand side of the bar

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Gerard3

Mar. 21, 2012

Under rating threshold (show) the stupid Cody refuses the sharpened screws

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shad0wsneeky

Mar. 21, 2012

Under rating threshold (show) how do u make the screws blunt?

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lorlor485

Mar. 21, 2012

Under rating threshold (show) It's ok but it's too complicated and without a walkthrough, I'm not sure I could've finished it.

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BonBon89

Mar. 21, 2012

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jel2658

Mar. 21, 2012

Under rating threshold (show) I want her phone

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(6)

a3lex33

Mar. 21, 2012

Under rating threshold (show) @LordMark Maybe because one do not work yet as phone and second is out of batteries(and if you would play first mini adventures, you would know its broken too)?

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(4)

LordMark

Mar. 21, 2012

Under rating threshold (show) lol! "There's no way you're not going in the mens restroom right now!" double negative, she is so going in there right now.

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(9)

LordMark

Mar. 21, 2012

Under rating threshold (show) why on Earth would a person with two cell phones(one being incredibly advanced) use a payphone in an adult video theater? Makes no sense.

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(0)

debajaj

Mar. 21, 2012

Under rating threshold (show) Here is the Walk-through. +1 this so everybody can see it easily. http://www.anaksha.com/forum/viewtopic.php?f=34&t=581&sid=aeb49e7ae1247a16a5e1d09a9446700c

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JakobTheGreat

Mar. 21, 2012

Under rating threshold (show) Greg, I dare you to put a badge in which "You must find all the 850 possible solutions", I dare you!

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(6)

jamesdsc

Mar. 21, 2012

Under rating threshold (show) its look like a rpg maker game haha

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(0)

jaccubin

Mar. 21, 2012

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kalphis

Mar. 21, 2012

Under rating threshold (show) This game is awesome. I love how (spoiler) the main character is into rock and metal music. :D

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(0)

a3lex33

Mar. 21, 2012

Under rating threshold (show) Very hard to replay(long chat, can not skip) and i am very dissapointed that game did not auto save at least at tasks change. Also, it does not really feel like 850 solutions, if those 850 solutions differ only at "talk to him, get quest, find item in trashcan, give him item" part. My main disadvantage in game was when i completed the game, looked into walkthrough, found out that i could use "assasin" on the bad guy at end, after looked in saves - last save at 7% game completition. However, this game is really great. Playing the last chapter(which is not on kongregate now) :) 5/5 and i hope that if you will ever create third quest game, you will make it even better.

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(2)

Developer response from ArifRocks

Already working on a third. And yes, all rational feedback from here is being been taken into account.

kakarot11

Mar. 21, 2012

Under rating threshold (show) makes me feel im playing pokemon lol

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(0)

Developer response from ArifRocks

That's because the visual look was somewhat inspired by the early Pokemon games

paladintr

Mar. 21, 2012

Under rating threshold (show) hmm. "...over 850 possible solutions!" I wonder someone ever count them.

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1DeadEye5

Mar. 21, 2012

Under rating threshold (show) they talk way to long gotta press space bar like 30x per person i talk to

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FaerieRingGirl7

Mar. 21, 2012

Under rating threshold (show) Ugh, I'll just sum it up. Great game, everything was findable, didn't mind rechecking things.

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(3)

FaerieRingGirl7

Mar. 21, 2012

Under rating threshold (show) >_> Comment was too long apparently, because it only posted the beginning and end...>_< What I said in the middle was: "but...YUCK! >_

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(1)

FaerieRingGirl7

Mar. 21, 2012

Under rating threshold (show) So THAT'S how assassins stay fit, by running back and forth on the same street, running errands for nearly every person you meet! ^_^ Anaksha's the most golden-hearted assassin I've ever encountered. Really love her and the game! Haha, I've never been so disgusted by video game trashcans in my life! They're one of those standard 'must search' places, so I don't think about it too much usually, but...YUCK! >_ll just say that the only thing I was sad about at the end was only finding 59/60 of...something. ;_; Too bad, I was so close.

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(3)

HerculesIsadore

Mar. 21, 2012

Under rating threshold (show) I like how the game yells at you for talking to certain people. "There's no need to talk to that creep!" But later in the game you will have to talk to that person for no apparent reason.

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(23)

ScorpionDynasty

Mar. 21, 2012

Under rating threshold (show) Sooo... the creeper in the alley. He kinda grew on me. Is it weird I got kinda sad when he said he was leaving to bang crack whores elsewhere...?

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(1)

stompompomp

Mar. 20, 2012

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HerculesIsadore

Mar. 20, 2012

Under rating threshold (show) It's true that circular thinking is responsible for all goat crime.

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(5)

Littox

Mar. 20, 2012

Under rating threshold (show) Those character portraits are f*cking creepy

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(5)

DarkChewie

Mar. 20, 2012

Under rating threshold (show) A few easily fixable bugs: Door key #8 no longer works on Door #8 after you've gone in once Bobby pin only works on doors the plot knows you need to get into (text fix?) J**z stains don't show up on skeezy guy in alley (shouldn't the UV light work on him if nothing else?)

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(4)

desiredusernameb

Mar. 20, 2012

Under rating threshold (show) After playing this game, I hate Anaksha. Hopefully she dies in the next game.

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Fishbaitb

Mar. 20, 2012

Under rating threshold (show) who would use a pencil as eyeliner? O_o

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(4)

asics1850

Mar. 20, 2012

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Gerard3

Mar. 20, 2012

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Billyman

Mar. 20, 2012

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YellowShadow

Mar. 20, 2012

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adamkad1

Mar. 20, 2012

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adamkad1

Mar. 20, 2012

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adamkad1

Mar. 20, 2012

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adamkad1

Mar. 20, 2012

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adamkad1

Mar. 20, 2012

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DarkChewie

Mar. 20, 2012

Under rating threshold (show) Nice to see an old-school adventure game AND a non-white-male protagonist!

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(4)

vampirepirate777

Mar. 20, 2012

Under rating threshold (show) where the hell is arifs license?!

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NLuselles

Mar. 20, 2012

Under rating threshold (show) This reminds me so much of the first Pokemon versions !

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(2)

Thalain

Mar. 20, 2012

Under rating threshold (show) To say the game isn't linear is unfortunately untrue - it's linear to the extreme. With items and clues appearing only after you have solved something unrelated, there isn't much deduction involved. You search everything, get a few "Give me this" and some items, then you match those up and begin again at "search everything". The only real puzzling is in the combining. A well-written adventure gives you the chance to get things at the start if you're in the right place and uses actual location discovery to control the flow - any sending back to notice something changed in an explored area is logical and based on clues. Great atmosphere, however.

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(6)

Developer response from ArifRocks

Thanks for the feedback. I'm working on another larger adventure right now and it's good to get some insights into the issues you've highlighted (which I am making a note of by the way along with all other rational opinions posted here). As for the non-linear aspect, yes you're right. The game is linear. But I never claimed it was non-linear. There's just many different linear solutions; forks in the plot are selected randomly, giving a slightly different experience each time you play. Check the walkthrough on the forum to see what I mean. :)

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