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Enjoyed that a lot, though the levels are pretty similar. Finding all the keys, spells and crystals was a challenge. So, there are unlimited level-ups... but no clear way home after defeating the boss? Am I missing the ending?
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Why!!! Why must you reset the map after I finished the game??? 91% complete and I must explore the ENTIRE MAP again?!?!?!
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i like the game and beat it with 100%... not so hard tbh a little patience or rapid clicking with shock works well too
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Finally. Needed to be like 64 I guess and use the spire ability to beat her. Did not need to collect all shards or power ups to get badge.
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little bug: I finished the game at 95% complete, so I played again to gather all the gemstones; turns out the map has disappeared.
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Could use some more intuitive game design. Eg. lava should be marked as deadly (ie. sign with a skull on it) when you first encounter it. Because spikes (usually insta-kill) only deal one dmg, the player is set up to expect nothing will insta-kill them. Also, there should be some sort of clear marker for when you're able to kill the block enemies, because that just kind of... is a weird surprise?
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i don't think it was too difficult? there are really no repercussions for dying and you can pretty easily over level. i think i only died when i was just being lazy and running through enemies or when i landed in the lava.
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@ramjr You lowered your rating on a game because an Easter Egg didn't live up to your expectations? That's pretty pathetic. I thoroughly enjoyed the game and played it through in one sitting. 5/5
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I played this game for today's Badge, this is a very nice Metroidvania game you have here! (Good music, too!) Also, the game personally and broadly reminds me of the old Apogee game "Hocus Pocus", probably because they're both sidescrollers starring wizards. (Heh.)
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was 4/5 stars but after waiting the entire game to kill the cat and NOTHING i am lowering my rating to 2/5 stars. damn you damn you to hell!
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Good game :). One thing I'd like to see done in the future is to have your map progress saved as you go. I had to step away from my computer for a while and when I loaded up and chose the "Continue" option I found that the map was all blacked out save for where I was standing.
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Wow. Truly awful. 95% of the time it fails to shoot when I click, and doesn't respond to tapping the touchpad at all, only clicking.
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It'd be a better game if pausing it didn't freeze Firefox for minutes at time. And if pausing it wasn't so easy to do...
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I beat the game and it was fun, but I'm not going to go for 100% completion if I can't even keep the map. Why should it be deleted, exactly?
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This was really fun until the real end... to beat the last boss easily you need to level yourself up a bit (in other words grind) else you won't deal damage fast enough.
I was levelling pretty consistently until the last few worlds, when I realized I can just rush through it - in other words, the boss was a lot more work for me to kill. You can start killing the metallic floaties at level 40, and the things that say "immune" are colour (aka spell) dependent.
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A Teleport is what this game is really missing. Especially when you have to make your way back to some point you visited long before. More than that, having the map all revealed forever could be another good thing.
What annoyed me is the sudden respawning of enemies: it should happen once you leave the area, not while you are still inside exploring it.