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Also the 100% Ending is very disappointing. Spent like 2 hours to get the 100% and ALL I GET I A SINGLE DIALOG FRAME WITH "Home at last" INSIDE, WITH EVEN RUNNING THE BOSS MUSIC STILL IN THE BACKGROUND??? Seriously!
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Glitches: 1.Self-Deleting map: When loading your file, your maps accuracy will have fallen a lot, also some parts of the map will be COMPLETELY removed: Some random squares in the map and places behind dorrs or stonewalls. After beating the final boss, also the lower right corner seems to be removed.
2.The bosses are extremely buggy: You hear the boss fight music, although there's no boss there(And the opposite works too.) You can even beat the last boss from the entrance sometimes, else you can just jump in a few cm and go back then. The boss will be there and targetable, but not active(Punchbag)
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Huge map is huge (and awesome)
Be nice to mark where items you haven't collected are (or make it more clear if it already does).
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Very nice game it reminded me a bit of the robot wants a kiddy series which I like. I also Liked how not sure if it was damage lvl or just how far you made it but by the end you could kill any monster with any attack. Even though at the beginning those monster were invisible or could only be hurt with certain attacks. I also Liked how it was old school metriodish. And warp points are not needed it is fine the way it is assuming you explore good there is not that much backtracking. Keep up the great work.
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Pretty good game, but after a while you just get bored and stop trying to dodge people.. You just run through them and then stop at a save spot to heal...
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This game is much, much deeper than I originally anticipated. The fact that this was done in 48 hours (originally) tells me that this was a well-prepared project. 5*'s
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Can't find the boss again, I've defeated him before finding all shards. Do I have do restart the game and collect the shards before fighting him?
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Completed the game, but without finding everything. Went to Continue to see if I could figure out the remaining items...and my map is mostly erased. The center is still there, with some big blocks, but huge swaths of the edges are gone (maybe 60% of what had been revealed).
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@CeruleanDragon: The Map will help you find unexplored areas and items you haven't picked up. And mousing over the spell in the Menu gives a little description. (Gust is just a very fast-moving attack, with the drawback that it only goes in a straight line.)
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Fun little game I love the pixel style. Good gameplay although some of the collectibles are really hard to find. Overallit was a blast, keep up the good work. 4/5
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On the map reset bug, mine did not happen until the very end. I was able to load correctly until i completed the game for the first tiem, and then the map went full black on me. Maybe there's something wrong with the code that sends you back to the main menu after finishing? I had only 93% completion.
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Killed cube boss to get the yellow key, jumped on a spike and died - went back, key gone, no further progress can be made.
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100% completion in about 80 minutes, with a few breaks to deal with family stuff - fun, and a nice size for a casual game.
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A grudging 4 stars, but the game really needs a teleport system as well as a clearer indication of what doors you've just unlocked. I do like how you can kill everything as you level up more, speeding up transit. Just... take the teleport system from Level Up.
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I Killed the Block thingy for the Yellow Key, But I died before I could pick it up. It disappeared and so did the Mini-boss Thing, So now I can't get any further into the game and have to restart. :<
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I played this game just for "badge of the day", I've got it, but then I can't stop playing this game... HEEELLLPPP!!!
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@Norcekri - bottom right of the map, there's a bouncing block with yellow/red/green corners that you have to defeat to get the yellow, to get the green.
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@KoolAidGrl: actually many right-handed people prefer to use asdf for keys and mouse in the right hand. If you don't like it, maybe you can use arrow keys with right hand and mouse with left?
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There doesn't seem to be a second key in my game. I finally gave up and checked the help map. Sure enough, there's a yellow key on the map, but the game has only a blue circle with a pale yellow key, and crossing over that has no effect. Any ideas on how to pick up the second key?
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The biggest problem with the resetting monsters is that if you leave and come back, it's hard to know where you were and what you're trying to do. Hell, that's hard to do just playing it from the start. Been wandering around aimlessly for an hour and I think I'm just going to ... try something else. I got the two keys and BOTD. What does Gust do? There's no explanation for what it's special affect might be.
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Very good game, it just has a few minor adjustments needed. First, when I left the page and came back, my map progress reset. Also, the map needs to show which items you've collected, and if you have seen an item but not collected it yet. It also needs to allow more uses of some of the spells. There was only one door that required the use of the Shock Spell, and you could completely remove the Gust Spell and you could still make it through the game. Besides that, When you don't need to use the Spire Spell to get through doorways, the Ice Spell to freeze water, or the Fire Spell which is the basic spell and is used if you want to unfreeze water, the only spell you really use is the Douse Spell. It is by far the most powerful spell offensively in the game. If there is going to be an offensive spell like that, the other spells need to be used more for progressing, or themselves buffed. My rating for the game is 4/5 Stars.
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@SketchSlayer: Scroll down the webpage that has the map. Right below it is another map with the location of the fragments.
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Controls are horrible, why do they make so many games where the mouse is the shooter and the controls are asdf, this is horrible for right-handed people!