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Ok, I'm on level 45. I've spent ages coloring in every area of the map I can get to. There are no additional keys anywhere that I can find. I have spells 1, 2, 3, 5, and 6 (oh, I guess I also have 4, which is double jumping). I have 5 keys (R, O, G, B, P). I have no idea if I'm supposed to be able to shoot through walls or what. I've tried power shooting. So essentially, I'm stuck. I'm tired of going around and around and around the map having to kill enemies over and over and over. I am obviously missing something since others have completed the game. But the map is not really helpful enough to give me an idea of what the hell I should do now. Do I have to finish the fight with the other wizard and the quickly regenerating ceiling guns to be able to move on? I think that would give me the teal key, but I guess I'm not good enough with the powers that I have to defeat this wizard. Too bad. It's not such a bad game. It's just vast and there's too much meandering.
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Beat the game, lvl 103 currently, collected everything, has all medals as well obviously. So far still addicting but an addition to the game or a part 2 would be nice. :D 5/5 from me.
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Actually, I could suddenly kill box enemies some time before elemental enemy immunity suddenly disappeared, so either a feature or two glitches in a row.
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I... I killed the cat. Good grief. Also, I no longer need to use matching spells
on elemental thingies, and like a previous commenter I can now harm the
block-thingies. Probably a glitch connected to your level, but helps with the
final boss a lot.
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For those of you having trouble finding the last few items, here is a map I complied together. If I did it properly, then all items (orbs, fragments, keys, locks, hidden paths, bosses, spells) should be findable on this image. http://i.imgur.com/6bPCR.jpg
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Didn't know I could fry those moving cubes until I did it by accident after I got the purple key.. now I feel stupid...
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Also the 100% Ending is very disappointing. Spent like 2 hours to get the 100% and ALL I GET I A SINGLE DIALOG FRAME WITH "Home at last" INSIDE, WITH EVEN RUNNING THE BOSS MUSIC STILL IN THE BACKGROUND??? Seriously!
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Glitches: 1.Self-Deleting map: When loading your file, your maps accuracy will have fallen a lot, also some parts of the map will be COMPLETELY removed: Some random squares in the map and places behind dorrs or stonewalls. After beating the final boss, also the lower right corner seems to be removed.
2.The bosses are extremely buggy: You hear the boss fight music, although there's no boss there(And the opposite works too.) You can even beat the last boss from the entrance sometimes, else you can just jump in a few cm and go back then. The boss will be there and targetable, but not active(Punchbag)
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Huge map is huge (and awesome)
Be nice to mark where items you haven't collected are (or make it more clear if it already does).
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Very nice game it reminded me a bit of the robot wants a kiddy series which I like. I also Liked how not sure if it was damage lvl or just how far you made it but by the end you could kill any monster with any attack. Even though at the beginning those monster were invisible or could only be hurt with certain attacks. I also Liked how it was old school metriodish. And warp points are not needed it is fine the way it is assuming you explore good there is not that much backtracking. Keep up the great work.
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Pretty good game, but after a while you just get bored and stop trying to dodge people.. You just run through them and then stop at a save spot to heal...
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This game is much, much deeper than I originally anticipated. The fact that this was done in 48 hours (originally) tells me that this was a well-prepared project. 5*'s
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Can't find the boss again, I've defeated him before finding all shards. Do I have do restart the game and collect the shards before fighting him?
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Completed the game, but without finding everything. Went to Continue to see if I could figure out the remaining items...and my map is mostly erased. The center is still there, with some big blocks, but huge swaths of the edges are gone (maybe 60% of what had been revealed).
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@CeruleanDragon: The Map will help you find unexplored areas and items you haven't picked up. And mousing over the spell in the Menu gives a little description. (Gust is just a very fast-moving attack, with the drawback that it only goes in a straight line.)
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Fun little game I love the pixel style. Good gameplay although some of the collectibles are really hard to find. Overallit was a blast, keep up the good work. 4/5
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On the map reset bug, mine did not happen until the very end. I was able to load correctly until i completed the game for the first tiem, and then the map went full black on me. Maybe there's something wrong with the code that sends you back to the main menu after finishing? I had only 93% completion.
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Killed cube boss to get the yellow key, jumped on a spike and died - went back, key gone, no further progress can be made.
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100% completion in about 80 minutes, with a few breaks to deal with family stuff - fun, and a nice size for a casual game.
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A grudging 4 stars, but the game really needs a teleport system as well as a clearer indication of what doors you've just unlocked. I do like how you can kill everything as you level up more, speeding up transit. Just... take the teleport system from Level Up.
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I Killed the Block thingy for the Yellow Key, But I died before I could pick it up. It disappeared and so did the Mini-boss Thing, So now I can't get any further into the game and have to restart. :<
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I played this game just for "badge of the day", I've got it, but then I can't stop playing this game... HEEELLLPPP!!!
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@Norcekri - bottom right of the map, there's a bouncing block with yellow/red/green corners that you have to defeat to get the yellow, to get the green.