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this game is sweet! I'm wondering how people come up with such good ideas for such good games. I don't think I could come up with very many of these great ideas. one of my favorite games is red on kongregate, but I think this might also be one of my favorite games
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Clean, beautiful, well-coded, relatively bug-free, complete, simple, puzzling, well-made, astonishing, astounding, remarkable. These are some important things to have about a game, and you my good sir have developed it all accurately to a tee. Well done! 5/5 for sure, and the implication of Kongregate API makes it bound to have Badges :)
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really good game but it annoyed me when i realized i had done 15 levels and earned no trophies and i had to do them over again
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even if comments get -3 or worse people still look comment rating was a bad idea whoever came up with it should be executed or worse banned from kong i do not care if you rate me down MY VOICE WILL LIVE ON!!!!!!!!
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OK, Y was put in as an alias to Z. Therefore, one of the seldom games that use ZXC where the dev was smart enough to realise there are qwertz keyboards. My bad. Upgraded the rating.
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Great game, its fun and easy to pick up, and challenging and rewarding to master, it satisfies all gamers. The only major complaint is that the screen is small and strains the eyes, but other than that, it is brilliant!
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This seriously needs ot have at least one acheivement! Its difficult without being to hard and its fun all at the same time!
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fantastic idea, nice puzzle. i really have fun with the game, my palms are all wet (sign of a good game .. lol). go badge ;)
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i like every aspect of the game and it's totally perfect in my opinion!
also deserves badges! i hope you will get some.
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Collected everything, and I gotta say, great game - very satisfying. Level 23 was the only one that made me want to pull my hair out (there are way too many ways to die), but I never felt like the game was cheating. My only complaint is that Red's powers didn't see enough use. I like the idea of platinum time trophies, because they would probably require more liberal use of Red, but so many of the levels were so compact that there wouldn't be room to dash, and the speed could only be used for a split second before a color change was necessary. More levels and/or redesigns would fix that though.
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This isn't my cup of tea, but it was put together well. Only thing that bugs me is having to use my right hand to move while useing my left for actions, I much prefer it the other way round and it would be nice to have that option. It's a good game for it's genre.
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I'll admit the last unlockable level is a challenge to figure out, but I can guarantee it's entirely doable. We were totally unaware of the European keyboard layout being different, and we've added that Y now does the same job as Z (and ASD can also be used if that is more comfortable). Also, the timings on the levels are much more lenient now. They were doable before, but required perfect timing. We've changed our stance, and now gold is much easier to obtain (though we may implement a platinum time trophy for those who want to go for perfect completion). Also the unobtainable coin trophies have been fixed. Thanks a lot for all the great feedback guys.