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a lot of times i would kill the boss under 2 minutes 30 seconds but because the game ends 3+ seconds later, i wouldnt get the achievement. took like 10+ tries to get 2:29
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Must be 'Mericans cuz after winning the first time I didn't attack but they're "defensive" drones still attacked me o.O
God Old Skool shooter though - 4/5
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It reminds me one episode of "The Outer Limits" series, where the Earth decided to launch nuclear missiles towards alien fleet, and then they decrypted message "we come in peace".
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Extremely satisfying game. I really like how you can beat the story mode with almost no upgrades. Story+ should however drop more metal, so that players won't have to grind story mode over and over again when upgrading.
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==Powerups==
Energy shield: yellow outside, green inside. Gives temporary invulnerability.
Time distortion: all purple. Temporarily slows time for enemies and their bullets, normal time for you and your shots.
Bullet nullification: Blue. Stops all enemy shots which vanish shortly after. !!WARNING!! SHOTS CAN STILL DEAL DAMAGE !!WARNING!!
Shrapnel burst: Red band around the outside, yellow inside. A burst of many small shots dealing moderate damage...COMPLETELY USELESS during chaos mode btw, and easily mistaken for energy shield too =w= Please change the damage so it scales with time at least in chaos mode.
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==Enemy types==
Swarmer:
Blue--flies slowly toward you
Red--flies toward you and fires at a slow rate
Green--remains in place then "dashes" to your location before firing a burst
Orange--has the fastest movement speed, actively chases your ship. Does not turn unless it ricochets off a wall. Always rebounds towards your ship. Fast enough to outrun missiles, effectively diverting them from hitting anything.
Zoner:
Purple--flies either vertically or horizontally while occasionally firing a spread. Fires more often when close to your ship.
Yellow--flies around, then fires in a spiral when it stops
Sniper--does not move, fires a dense two-shot spread from any range
Other:
Disc: flies slowly around the map
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Overall decent could be a bit larger screen does feel cramped, difficulty jump from initial story to story+ is a bit steep given the size of the enemy fire compared to your own. 3/5
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Quite enjoyable, and better than some full-production shooters. The persistent upgrades and other notes greatly extend the enjoyable play time. Well done!
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hmmm i wonder what that boss was. i mean, it couldn't have had anything to do with that earth shi- omg omg omg omg omg what have they done
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Cool story, quick game, but pretty work, some improvements would be good, like a full screen option, better graphics and more story 4/5. Favorited list (Y)
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Can you add more upgrades at very high cost for people that are not good at this game? I want to see the true ending but my skills are too low.
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Could you please add an option to alter the sound on the main menu? I was looking for a mute button (no offense, the music is nice) and it took me a while to find it. Nevertheless a great game, like all your others. This one is probably one of my faves!
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I wonder how they tell that a game was made in under 24 hours. How do they know you didnt have logic, sprites, animations, etc already made?
Mostly an honor system. But a lot of people create timelapses of their screen over the 48 hours and make it into a video (which is really cool to watch a year later). From The Black's is here: http://www.youtube.com/watch?v=c-FQKtNnWhU
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Sir, a vast armada of ships from unknown space is heading to our home, randomly firing weapons and attempting to ram our only defender in range of stooping them!" "They are probably friendly, lets send them food
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You might want to run your code through a profiler; it shouldn't run as a slideshow on a system that is only 3 years old.
It depends on your setup. Since it's written using stage3d, if you lack hardware and drivers that don't support hardware acceleration in flash, you'll get terrible performance since the software fallback is terrible. Try hitting ~ to bring up the debug console, and if it says "Software Rendering" in the upper right, your system doesn't support hardware acceleration.
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what's with the pause? sometimes when the game gets paused (when I click some other tab or anything outside the game window) I cannot get it un-paused. it says "click to focus", and I click, but nothing happens.
For anyone with this issue, could you send me your OS, flash player, and browser. There appears to be an issue with the pause, but I haven't been able to replicate it which makes tracking it down hard.
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I think some people here think too realistic and downrate it for that reason. + The decoded message says the automated drones were sent up front and since they don't recognise you as their species and they attack. Great game but the ending made me a little sad at first. D:
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as other people have said, the "twist" really, really doesn't work considering that the "defensive" line unleashes hell on you as soon as they see you. your "we were the monsters all along!!!" twist doesn't really work as it is.
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Click outside of the game and it says "PAUSED click to focus." Half the time when I click on the screen it starts back up. Half the time it does nothing and I have to refresh the page. Still a fun little game though.