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This's how a running game should like: no sticky-key problem(since when this becomes a check...bah), there are upgrades(yup im looking at *you*), upgrades are not frustrating to get (altho its bit too easy in this one - still much better than "too hard"), and best of all, one of the upgrades is the precaution.
5/5 work!
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Message to all cave runners: Walking, though less efficient, will decrease you death count and actually allow you to live instead of running to fast and ending up in an inconvenient placed pit of lava.
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*finish story mode* "How are you?" "I ran through boulder, enemys, spikes, and i take shit in my face, but no, i'm still fine!"
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hmmmm i can double jump over boulders live after touching lava spin so fast it looks like i have four swords... turn invisible kill 10000000000000 of enemys in 100meters create shockwaves... yet I cant break a single wall.
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When I first started this game I was like 'ah, not that interesting'. As I gained more skills I started to like it more, 'hey, this is kinda fun actually'. But as soon as I completed story mode I quit. Now for some reason I find myself coming back again and again, doing the storymode over and over. I must have completed it about 50 times already, sometimes I reset my data just for fun so I can start leveling again. First I thought I was replaying it because I wanted to reach full speed, then I told myself it was for the 10second fullspeed achievement, but even after all that I'm still playing... Maybe an endless mode would be nice tho ^^ And endless mode in which you do gain levels and skills I mean. It's so mean it has to come to an end each time while all I want to do is Run! :3
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u kno y I like this running game? BECAUSE IT ACTUALLY ENDS. much more fulfiling than trying to get some lame high score
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A nice idea but would have preferred to use different controls. An option to change them to something more intuitive for me would have meant a higher rating.
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It suprises me that the guy doesn't notice that both walls are blocked off after going back and forth between them. How did he get in anyway?
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I really don't understand why, when 80% of the population is right-handed, somebody would choose non-configurable controls that sit under the left hand. Why?