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A bit simple, needs more types enemies to change the gameplay or maybe only rewarding upgrades after you die/end a run. I completed story mode on my first try.
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What will Full Speed Invincibility do for me if I keep running into the sand pile right after the flying enemy and a boulder?
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*gets new computer *plays this game * then cant go past 24% because it keeps F-CKING LAGGING!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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i didn't even know about the sandpiles until finishing the badge and coming to comment. even avoiding the sandbags, this took me under 5 minutes. maybe 3 runs and i'd finished it?
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fun, though the incoming indicator was rather uselss that late in the game seeing as your already tough enough and hopefully skilled enough to deal with whatever comes at you :P, honestly it kind of messed me up a bit at first as it was more of a distraction from dodging/fighting what was on my screen when suddenly little icons started popping up on the right side. and once you hit higher speeds they are nonstop anyway so they are kind of pointless.
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Half way through my final run and I grow horns the thought comes to me 'What am I turning into?'
One of the easiest medium badges I've played
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Also, I am wondering how we are supposed to know we are at max speed for the enemy/boulder immunity skill. There doesn't seem to be anything to say that we are... which makes that talent seem rather useless as trying to use it just makes you likely to suffer.
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Well, that was an easy story mode. Get leveled a bit, and start using attacks on all enemies, and you can almost ignore the rest of everything. Seems rather odd, but oh well! *Note, you can't just ignore everything, but darn it if you won't go up in health slowly with any amount of care at that point.*
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Anyone remember the IBM PC jr? Or the Commodore 64? Apple II? Play this game if miss those days, or just like wasting time.
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fun game, but kind of easy. Never fail in lava, hit the spikes or used bullet time. But ran into those bolder a lot tho.
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"You are now invincible from boulders and enemies at full speed."Awesome.
Wait... How do I know when I'm at full speed?
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neat game overall but a bit to simple right now to have any reason to play it for very long. would love to see things expanded and a real story added. keep up the good work.
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So I completed story mode while running on one of those fall-apart bridges over lava. Then the cut scene started with him falling over...
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its a fun game but its really sort. There should be an endless mode or something else that will keep players playing because its extremely easy to beat the story
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Heres some ideas for lvl up bonuses:
1. After making a kill going into "(PROFANITY) yeah" mode making each hit double damage for 10 seconds but reducing your health by half for the 10 seconds.
2. When nearing a rolling boulder going into "OH (PROFANITY)" mode making running 2X faster and jumping 2X lower.
3. While jumping hit a certain key to do a damage combo midair and hit the ground harder causing a shockwave that damages everyone on screen including yourself
4. After reaching a certain health low you go into "rage mode" making attacks do 50% less damage but jumping is unavailable as long as you are in rage mode
5. After each unsucessful hit health drops by half defence is nullified and hits are 75% less ineffective but jumping is 3X higher.
anyways just some ideas
+ so devs can see.