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Sweet game, but i feel like there's almost too much variety...the 3 different types of towers + immunities makes it necessary to produce all kinds of towers, and makes it hard to make any real upgrade progression or develop anything powerful.
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Big Kudos for all the innovative things you have added (mining, scrolling screens, cooling and power). Overall a bit too hard for my taste, but very good 5/5
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Not too hard and not to complicated. Awesome TD. Better than all the rest. Good that not all games are made for noobs.
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I agree with a lot of what has been said here. I like the first one better. The cooling towers don't bother me, but the resource mining is a little much. Also, the sound buttons won't work for me, so I can't mute the thrashing guitar....
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A complicated game is not necessarily the best game. I felt that cooling towers, power generation, and resource mining were just tacked on.
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With some work, this could be a badge worthy tower defense! 4/5 because the gameplay is good and the concepts are good. Please release version 3 taking the input from the players!! ^_^
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I find that the different maps dont seem to always match how hard you set it. Congo 1 is easy even on normal, but Moonwalk on normal is a death trap. 3/5
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Very professional in most aspects. Sadly the scrolling and zooming is only affecting the gameplay in a negative way. I havent played it much yet, but I think I like the added strategy and randomness. 3/5 for now
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it's good, but have too many variables. This kind of games should be faster to learn, not easy, like Protector or Gemcraft, still the better. 3/5
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First off, I absolutely loved random defense I still play it. This is terrible. Please fix the screen size do not want to scroll to play a TD.
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4/5 Interface needs some polish. Map is too zoomed in and the balance should be worked out more. But it is a good game.
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MUCH too difficult to be enjoyable. You can't expect someone to enjoy a game if they die 5 waves into it. Balance it out more to give more options. So far, I've found one way to survive the first wave in the duck pond. On easy.
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the money balance needs to get polished, once you are over 1M nothing you can do to spend them entirely, and once you are over 2G you get negative money, and if you will get killed at the next round, you get negative score :P I have managed it to round 220, map "The pond: Ducks" normal, and that happened. I daresay I have beaten that map. 4/5, it really gets boring after wave 100, and when you start running out of resources, you can only countdown time to your death.